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Talk:Search Tower

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Minimum Distance: Please write down the SHORTEST distance you've ever seen replenished (in km)

3 km (WITHOUT ST, but was replenished from one night to another)

Any zone can be replenished in Local towns, and in Distant towns it's any zone further than 2 KM. What exactly is this for? Small admin.gif Mazt 11:29, 21 December 2011 (PST)

I saw a zone right next to town replenish without ST in a local town today. --Julia 04:48, 2 January 2013 (PST)

Really? Things might have changed then. One more case of this and we'll change the minimum distance. --Small admin.gif Nickyh 06:32, 2 January 2013 (PST)

The ST Theory

Removed the minimum distance note for now since it was clearly wrong with ~5km minimum and we dont have a good number to give yet. We had 3 zones at 3km replenish last night in ST direction. This was infact after 2 days of ST storms in the same direction (none of these zones replenished on the first storm). Based on my experiences I believe depletion is a long scale, the ST may boost a zone without tripping it over the line to replenishment. When the ST double did put these 3 over this line then it did so by a small amount, all 3 depleted rapidly.

It would appear (theory) that zones can be 'slightly' depleted, 'very' depleted and likely even 'slightly' replenished and 'very' replenished. My current belief is that range from town will bias this so that close zones take smaller boosts while distant ones larger. This is based on observation of how many cycles the replenished zones take to die again. It is entirely possible that this last theory is infact due to zones closer to town being hit far more frequently by passing players earlier in the game leaving them 'very' depleted. In this latest case I gave as an example above however the zones that replenished at 3km had been depleted (and therefore not searched) for some 9-10 days yet each yielded only 1-3 cycles before depleting again. The same ST winds a km or 2 further from town are yielding replenished zones that can take 5 or more cycles, despite these zones having been refreshed and depleted several times over the course of the town.

Can anyone see a smart way to actually spade this? I think metas are the only real hope since doing so properly will likely require considerable tracking of the actions of all of the towns players. Celem 23:46, 28 May 2012 (PDT)

Well, this really ties in with the fact that we're not sure about zones depleting via "X searches", "X successful searches", or "finding all items that are predetermined". I agree that only a ridiculously organised meta who can be bothered with helping us will do it: every search in a zone is logged on a spreadsheet, as well as every time depletion occurs. And while they're at it they might as well record alive/killed zombies to calculate zombie deaths from "loneliness" or "attrition". --Small admin.gif Nickyh 02:22, 29 May 2012 (PDT)