This site is not maintained anymore. Please move to MHWiki.org
Buildings by number (season 2)
From Die2Nite Wiki
This page lists the id numbers of all 63 buildings found in season 2.
- 1010 Great Wall Strengthening
- 1011 Pump
- 1012 Emergency Defences
- 1013 Spike Trap
- 1014 Guerilla Tactics
- 1015 Primitive Catapult
- 1016
- 1017
- 1018
- 1019 Rubbish Heap
- 1020 Water Purifier
- 1021 Butcher
- 1022 Mount Killaman-jaro
- 1023 Great Pit
- 1024 Razor Wall
- 1025 Defensive Focus
- 1026 Vegetable Plot
- 1027 Spiked Pit
- 1028 Barbs
- 1029 Well Drilling Rig
- 1030 Eden Project
- 1031 Ramparts
- 1032 Waterminefield
- 1033 Workshop
- 1034 Piston-Lock
- 1035 Scanner
- 1036 Reinforcing Beams
- 1037 Spiked Wall
- 1038
- 1039 Pressure Washer
- 1040 Saniflo Macerator
- 1041 Moat
- 1042 Upgraded Map
- 1043 Stone Cannon
- 1044 Baited Trap
- 1045 Cremato-Cue
- 1046 Cannon Mounds
- 1047 Perforator
- 1048 Plate Gun
- 1049 Breaker
- 1050 Watchtower
- 1051 Foundations
- 1052 The Big Rebuild
- 1053 Mega Pump
- 1054 Zombie Grater
- 1055 Old-school Traps
- 1056 Über Wall
- 1057 False Town
- 1058 Barricades
- 1059 Automatic Sprinklers
- 1060 Hydraulic Network
- 1061 Plumbing
- 1062 Portal Lock
- 1063
- 1064 Predictor
- 1065 Factory
- 1066 Lure
- 1067 Screaming Saws
- 1068 Explodage
- 1069 Armour Plating
- 1070 Interior Wall
- 1071 Upgradable Wall
- 1072 Search Tower
- 1073 Water Turrets
- 1074 Emergency Supplies
- 1075 Construction Diary
- 1076
- 1077 Calibrated Catapult
- 1078
- 1079 Sturdy Gallows