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Technician
From Die2Nite Wiki
The Technician is a job role available only to
Heroes.
The
Technician is specialised in the art of construction, and so uses a different method to assist with constructing various buildings, which does not require ordinary stamina like other
Citizens, but it still has a limit.
Contents
Abilities
Technicians have 6
(Construction Points) in addition to their
. These
can only be used for construction at the
Construction Sites. Whenever a technician wishes to spend
in the
Construction Sites,
will be used first if possible.
- The Technician is also able to produce blank keys from locked doors, while exploring
Explorable Ruins.
- For example, a
Magnetic Key Blank can be made. - These blanks can be converted in the
Workshop for regular
costs to get the corresponding key; in this example, the
Magnetic Key will be obtained.
- For example, a
Known (Blank) Keys:
Equipment
Notes
- After discovering an
Explorable Ruins, Technicians should wait for other citizens to make a map of the building and location of locked doors, then plan a route, enter and try to make a blank of all locked doors in one go. - Technicians don't have to spend their
first thing everyday in fear that they will become
Exhausted later. As
is restored at 24:00 but
23:00, wait till Day 2, right after the attack, then spend the 6
. Repeat this for every day later, spending the
right after
The Attack, but before maintenance (24:00). This ensures there will always be
to spend the
, and also never accidentally spend
, as the
has not regenerated yet.
External links
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