This site is not maintained anymore. Please move to MHWiki.org

Shaman

From Die2Nite Wiki
Revision as of 23:16, 30 May 2015 by Createx (talk | contribs) (Healing not possible in WB)

Jump to: navigation, search
Item todo.gif This page has automatically been added to the to do category for the following reason: Shaman is no longer a class, see Season 11 for details. The page was tagged by: isaaclw

The Item shaman.gifItem shaman.gifShaman Shaman is a role chosen randomly by the game on the first night of a town's existence, and each night the current shaman dies. He or she alone can accurately locate Item soul blue.gifItem soul blue.gifLost Soul lost souls wandering within the Small world.gifSmall world.gifWorld Beyond World Beyond. He also practices a variety of ancient healing methods, but they do not always work.

Abilities

  • Each day, the Item shaman.gifItem shaman.gifShaman Shaman receives 5 special 'Mysic Points' (Small mp.gif) to be used to power his abilities.
  • Make it rain: when outside in the Small world.gifSmall world.gifWorld Beyond World Beyond (including Small door closed.gifSmall door closed.gifTown Gates Town Gates), the Item shaman.gifItem shaman.gifShaman Shaman can choose to Make it rain. The use of this ability requires 3 Small mp.gif.
    • If there are zombies within the zone, 3-6 zombies are eliminated.
    • If this is done outside the Small door closed.gifSmall door closed.gifTown Gates Town Gates, 5 rations of water is added to Small well.gifSmall well.gifThe Well The Well.
    • The following entry will be registered at the Item rp book2.gifItem rp book2.gifRegisters Registers:
      [Shaman] made it rain baby! Thanks to them the well has gained 5 rations of clean water!
    • Note that there is a chance of failure to make it rain, but still consuming the Small mp.gif. (unconfirmed estimate 10-20%.
  • Create a special Mystic Potion that allows others to be able to touch Tortured Souls. Without this, other players will instantly die upon trying to pick up a Tortured Soul. The creation of this potion uses up one Water Ration and one Small mp.gif.
  • The Shaman may heal the following effects at the cost of 2 Small mp.gif per attempt:
  • Note: The attempt may also result in the shaman taking the affliction into his own body. (Unknown chance.)
    • Status terror.gifStatus terror.gifTerrorised Terrorised
      Successful: There's nothing better than fear to vanquish terror. You remove your Shaman mask and gently blow a home-made hallucinogenic powder onto their face, to induce a sleep-walking state. Your tete-a-tete quickly provokes "pavor nocturnus". When they reawaken [Citizen] seems to have been relieved from their terrorized state.
      Failure: However, simply seeing this citizen in such a state of utter terror has terrorized you.
      Successful: You unsheath your sacred knife and begin to «prepare» following a well-practised sequence of ritualistic movements. The energy flow guides you and without hesitation you make an incision at the base of the infected limb. The decontamination process is underway, albeit slowly.
      Failure: That's impossible... you don't feel anything, no energy, no flow to guide you. The risk of killing [Citizen] is too great.
      Successful: You unsheath your sacred knife and begin to «prepare» following a well-practised sequence of ritualistic movements. The energy flow guides you and without hesitation you make an incision just beside the liver. As a clear liquid leaks from their freshly mutilated body, [Citizen] is freed from the clutches of alcohol.
      Failure: ???
      Successful: ???
      Failure: ???
    • The Shaman CANNOT heal the following effects:
      You cannot heal this citizen. Their status either cannot be healed, or someone has already tried to heal them today.
    • The Shaman CANNOT use his healing abilities in the World Beyond, only when he is in town.

Information unverified in Season 11

  • The Shaman cannot attempt to heal someone when they themselves are Status terror.gifStatus terror.gifTerrorised Terrorised.
    • The ailment is randomly chosen from all the negative effects on the target.
    • It has a chance to fail, or transfer the status relieved to the shaman.
    • A citizen can only be healed once a day, even if it fails. Once an attempt is made, all other shamans can no longer heal that person for the day as well. However, the shaman may attempt to heal other players.


Equipment

Notes

  • Added in the Season 5 update.
  • Received a "power-up" in a further update in Season 5.
  • Changed to a special role that can be held by any player in Season 11.

External links