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Scout

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Revision as of 16:11, 10 March 2012 by Nickyh (talk) (formatting.)

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Example scout map. There are 1-3 zombies North of town (there would be no number if the zone had no zombies), 3-7 zombies to the West, 6-10 zombies in the East, and a horde of 13-17 zombies to the South.

The Scout is a job role available only to Small hero.gifSmall hero.gifHero Heroes. The Item vest on.gifItem vest on.gifScout Scout is a master of reconnaissance. As such, their scouting abilities can be very valuable during the first days of the town. The scout's detection abilities are less valuable with a Item tagger.gifItem tagger.gifWatchtower Watchtower with upgrades and an Item electro.gifItem electro.gifUpgraded Map Upgraded Map, because the map and zombie count will then be revealed by these constructions. Their ability to join an expedition in progress or deliver items "behind enemy lines" can still save many a life, however.

Abilites

  • Item vest on.gifItem vest on.gifScout Scouts are not affected by zombie control points as long as they are camouflaged. This allows them to move even in zones with high zombie counts.
  • When travelling in the Small world.gifSmall world.gifWorld Beyond World Beyond, Item vest on.gifItem vest on.gifScout Scouts can see the zombie count of adjacent zones.
    • This count isn't always accurate - the actual zombie numbers vary by +/-2.
    • Example: The Scout sense showing 3 zombies means there are 1 to 5 zombies in that zone.
    • The only exception is zones with no zombies will always show up clear, and zones with zombies will never show up as clear.

Equipment

External links