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Difference between revisions of "Shaman"

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(Don't he/she shaman it sounds odd . Should we he/she all profesions ? ""Tamer can send dog back home and he or she can choose ...."")
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The {{MetaInline|Shaman}} is a role in [[distant regions]], chosen by election on the first night of a town's existence, and when the current shaman dies. He or she alone can accurately locate {{MetaInline|Lost Soul|displayname=lost souls}} wandering within the {{MetaInline|World Beyond}}. He or she also practices a variety of ancient healing methods, but they do not always work.
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The {{MetaInline|Shaman}} is a role in distant or hardcore towns, chosen by election on the first night of a town's existence, and when the current shaman dies. Shaman alone can accurately locate {{MetaInline|Lost Soul|displayname=lost souls}} wandering within the {{MetaInline|World Beyond}}. Shaman also practices a variety of ancient healing methods, but they do not always work.
  
 
==Abilities==
 
==Abilities==
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*** {{MetaInline|Dehydrated}}
 
*** {{MetaInline|Dehydrated}}
 
**: ''You cannot heal this citizen. Their status either cannot be healed, or someone has already tried to heal them today.''
 
**: ''You cannot heal this citizen. Their status either cannot be healed, or someone has already tried to heal them today.''
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**The Shaman '''CANNOT''' use their healing abilities in the World Beyond, only when he or she is in town.
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**The Shaman '''CANNOT''' use healing abilities in the World Beyond, only when shaman is in town.
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**The Shaman '''CANNOT''' use their healing abilities when he or she is {{MetaInline|Terrorised}}.
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**The Shaman '''CANNOT''' use healing abilities when {{MetaInline|Terrorised}}.
  
 
==Information unverified in [[Season 11]]==  
 
==Information unverified in [[Season 11]]==  
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* In [[Season 12]]:
 
* In [[Season 12]]:
 
** {{MetaInline|Shaman}} can now be elected in distant regions.
 
** {{MetaInline|Shaman}} can now be elected in distant regions.
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** {{MetaInline|Shaman}} is no longer in local (non-distant) regions. (Unconfirmed?)
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** {{MetaInline|Shaman}} is no longer in local (non-distant) regions.  
  
 
==External links==
 
==External links==

Revision as of 18:14, 8 January 2016

The Item shaman.gifItem shaman.gifShaman Shaman is a role in distant or hardcore towns, chosen by election on the first night of a town's existence, and when the current shaman dies. Shaman alone can accurately locate Item soul blue.gifItem soul blue.gifLost Soul lost souls wandering within the Small world.gifSmall world.gifWorld Beyond World Beyond. Shaman also practices a variety of ancient healing methods, but they do not always work.

Abilities

  • Transport as many souls as their inventory allows - other professions are limited to one at a time.
  • Locate Lost Souls in the World Beyond. The souls are shown on the Item map.gifItem map.gifMap Map.
  • Each day, the Shaman receives 5 special 'Mysic Points' (Small mp.gif) to be used to power his abilities.
  • Make it rain: This costs 3 Small mp.gif and has a different effect based on location:
    • If used in the World Beyond it has a chance to eliminate 3-6 zombies in the current zone.
    • If used on the Town Gates 5 water will be added to the Well if successful and the following entry will be added to the well register:.
    • [Shaman] made it rain baby! Thanks to them the well has gained 5 rations of clean water!
  • Create a special Mystic Potion that allows others to be able to collect Item soul red.gifItem soul red.gifTortured Soul Tortured Souls. Without this, other players will instantly die upon trying to pick up a Tortured Soul. The creation of this potion uses up one Water Ration and one Small mp.gif.
  • The Shaman may heal the following effects at the cost of 2 Small mp.gif per attempt:
  • Note: The attempt may also result in the shaman taking the affliction into his own body. (Unknown chance.)
    • Status terror.gifStatus terror.gifTerrorised Terrorised
      Successful: There's nothing better than fear to vanquish terror. You remove your Shaman mask and gently blow a home-made hallucinogenic powder onto their face, to induce a sleep-walking state. Your tete-a-tete quickly provokes "pavor nocturnus". When they reawaken [Citizen] seems to have been relieved from their terrorized state.
      Failure: However, simply seeing this citizen in such a state of utter terror has terrorized you.
      Successful: You unsheath your sacred knife and begin to «prepare» following a well-practised sequence of ritualistic movements. The energy flow guides you and without hesitation you make an incision at the base of the infected limb. The decontamination process is underway, albeit slowly.
      Failure: That's impossible... you don't feel anything, no energy, no flow to guide you. The risk of killing [Citizen] is too great.
      Successful: You unsheath your sacred knife and begin to «prepare» following a well-practised sequence of ritualistic movements. The energy flow guides you and without hesitation you make an incision just beside the liver. As a clear liquid leaks from their freshly mutilated body, [Citizen] is freed from the clutches of alcohol.
      Failure: ???
      Successful: ???
      Failure: ???
    • The Shaman CANNOT heal the following effects:
      You cannot heal this citizen. Their status either cannot be healed, or someone has already tried to heal them today.
    • The Shaman CANNOT use healing abilities in the World Beyond, only when shaman is in town.
    • The Shaman CANNOT use healing abilities when Status terror.gifStatus terror.gifTerrorised Terrorised.

Information unverified in Season 11

  • The ailment is randomly chosen from all the negative effects on the target.
  • It has a chance to fail, or transfer the status relieved to the shaman.
  • A citizen can only be healed once a day, even if it fails. Once an attempt is made, all other shamans can no longer heal that person for the day as well. However, the shaman may attempt to heal other players.

Election

In distant regions, the citizens can vote for the Shaman in the Electoral Office. This can be accessed in the Citizens page. Any player who does not cast a vote will have their vote decided randomly.

Heroes can cast a vote via carrier pigeon from anywhere on the map. This counts as a heroic action.

Notes

  • In Season 5:
    • New heroic class Item shaman.gifItem shaman.gifShaman Shaman is added.
    • Later on received a power up.
  • In Season 10:
    • Item shaman.gifItem shaman.gifShaman Shaman is removed.
  • In Season 11:
    • Item shaman.gifItem shaman.gifShaman Shaman is added and is no longer a class.
  • The Shaman cannot attempt to heal someone when they themselves are Status terror.gifStatus terror.gifTerrorised Terrorised.
  • In Season 12:
    • Item shaman.gifItem shaman.gifShaman Shaman can now be elected in distant regions.
    • Item shaman.gifItem shaman.gifShaman Shaman is no longer in local (non-distant) regions.

External links