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Difference between revisions of "Spirit Mirage"
From Die2Nite Wiki
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**The {{DP}} dropped from 100 to 80 | **The {{DP}} dropped from 100 to 80 | ||
**The resource costs dropped from {{MetaIcon|Twisted Plank|6}} {{MetaIcon|Patchwork Beam|6}} {{MetaIcon|Sheet Metal|6}} {{MetaIcon|Powerful Soul|3}} to {{MetaIcon|Twisted Plank|6}} {{MetaIcon|Patchwork Beam|6}} {{MetaIcon|Sheet Metal|2}} {{MetaIcon|Powerful Soul|2}} | **The resource costs dropped from {{MetaIcon|Twisted Plank|6}} {{MetaIcon|Patchwork Beam|6}} {{MetaIcon|Sheet Metal|6}} {{MetaIcon|Powerful Soul|3}} to {{MetaIcon|Twisted Plank|6}} {{MetaIcon|Patchwork Beam|6}} {{MetaIcon|Sheet Metal|2}} {{MetaIcon|Powerful Soul|2}} | ||
| − | |||
*In [[Season 11]]: | *In [[Season 11]]: | ||
** {{MetaInline|Spirit Mirage}} has been removed. | ** {{MetaInline|Spirit Mirage}} has been removed. | ||
{{Construction Sites}} | {{Construction Sites}} | ||
Revision as of 19:34, 8 October 2015
| Spirit Mirage |
|
| A spell cast by the shaman causing a disorienting mirage which causes a good number of zombies to get lost in the desert. | |
| Category | Buildings |
| Sub Category | Watchtower |
A spiritual image created by a
Shaman to confuse zombies. They'll chase those imaginary citizens back into the desert and never return.
Use
- Building it gives 80
to the
Town.