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Difference between revisions of "Watchmen"

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(new info)
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'''The following influences the statistics. This is not complete.'''
 
'''The following influences the statistics. This is not complete.'''
 +
 +
''Proffesion:''
 +
 +
[[Shaman]] -> +0 zombies / +0 survivalibility
  
 
''Status:''
 
''Status:''
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[[Hooked]] -> +15 zombies, -10% chance of survival
 
[[Hooked]] -> +15 zombies, -10% chance of survival
  
−
[[Terrorised]] -> -? zombies
+
[[Terrorised]] -> -30 zombies / -45 survivalibility
  
−
[[Wounded]] -> -10 zombies
+
[[Wounded]] -> -20 zombies / -20 survivalibility
 +
 
 +
[[Infected]] -> -15 zombies / -20 survivalibility
  
 
''Items:''
 
''Items:''
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[[Toolbox]] -> +? zombies
 
[[Toolbox]] -> +? zombies
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 +
[[Mattress]] -> +30 zombies
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 +
[[Battery Launcher]] -> +12 zombies

Revision as of 17:45, 5 November 2012

Watchmen is a planned new citizen class in Die2Nite for Season 6.

Close ranks, open your eyes, say your prayers. You will shortly be in the last line of defence against the zombie attack! Everyone salutes your bravery, although this is usually a posthumous salute...

The rest of this page information is from the other versions of Die2Nite. As such, this information might not be entirely accurate

Watchmen is an ability available to all classes, including residents, that will help to defend the town against the zombie hordes. They are the last line of defense against the zombies, and will attempt to kill any zombie that manages to get into town.

Watchmen will help to protect the town against all the zombies in the case of open gates.

Each watchmen will help to kill 10 zombies, and have a base chance of survival. Statues and items in rucksack will influence the statistics. If an item would influence the statistics, it is stated when you mouse over the item.
Items influencing the zombies killed for watchmen

The following influences the statistics. This is not complete.

Proffesion:

Shaman -> +0 zombies / +0 survivalibility

Status:

Clean -> No effect

Drugged -> +10 zombies

Hooked -> +15 zombies, -10% chance of survival

Terrorised -> -30 zombies / -45 survivalibility

Wounded -> -20 zombies / -20 survivalibility

Infected -> -15 zombies / -20 survivalibility

Items:

Beer Fridge -> +35 zombies

Large Chest -> +? zombies

Open Can -> +3 zombies

Toolbox -> +? zombies

Mattress -> +30 zombies

Battery Launcher -> +12 zombies