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Difference between revisions of "Hardcore"

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m (→‎Damage to Defenses: add:%damage, avoidance of constructionloss)
(add: building repair lists. formatting=ugly as hell :/)
Line 4: Line 4:
  
 
Listed below are the differences between regular distant towns and a Hardcore town.
 
Listed below are the differences between regular distant towns and a Hardcore town.
 +
 +
==Town Setup==
 +
 +
*The amount of studied constructions are decreased significantly (confirm).
 +
 +
*Initial water reserves are decreased.
 +
 +
==Game mechanic changes==
 +
 +
*The survival chances of {{MetaInline|Camping}} are significantly lowered.
 +
 +
*The Chances to die from {{MetaInline|Infected|displayname=infection}} at 23:00 is increased from the usual 50% to 75%.
 +
 +
*The Chances to {{MetaInline|Wounded|displayname=injure}} someone with the 'attack' option increased.
 +
 +
*The amount of free {{MetaInline|Hero}} days you get if you are the {{MetaInline|Last_Man_Standing}} is doubled. Note there is a separate {{MetaInline|Last Man Standing - Hardcore!}} rare [[Distinction]] which is gained '''as well as''' the regular LMS.
 +
**Each distinction awards the same amount of hero days, so when combined a double amount of hero days are awarded.
 +
*External apps are limited in functionality due to the XML feeds being truncated in Hardcore towns. All auto-updaters are disabled or will not work correctly. Some applications may still allow manual zone updates (in example, [[From Dusk Till Dawn]])
  
 
==Damage to Defenses==
 
==Damage to Defenses==
Line 11: Line 29:
 
**Constructions that provide water are immune to damage, presumably to prevent players from repeatedly building and destroying them, of which would provide an infinite amount of water.
 
**Constructions that provide water are immune to damage, presumably to prevent players from repeatedly building and destroying them, of which would provide an infinite amount of water.
 
**Damage to constructions is 75%max, so you need to repair every construction to 25%+1 of its original building {{AP}} needed.
 
**Damage to constructions is 75%max, so you need to repair every construction to 25%+1 of its original building {{AP}} needed.
−
*{{MetaInline|Defence|displayname=Defensive constructions}} which have been damaged provide less defence points, similar to the {{MetaInline|Reactor}} on normal towns.
+
*{{MetaInline|Defence|displayname=Defensive constructions}} which have been damaged provide less defence points.
  
 
*If damaged buildings are not repaired, they can even be destroyed during the next wave of attack.
 
*If damaged buildings are not repaired, they can even be destroyed during the next wave of attack.
Line 19: Line 37:
 
*If a parent building is destroyed then it's children will continue to function; however they cannot be repaired until the parent is restored.
 
*If a parent building is destroyed then it's children will continue to function; however they cannot be repaired until the parent is restored.
  
−
==Town Setup==
+
Building Repair lists.
  
−
*The amount of studied constructions are decreased significantly (confirm).
+
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! max {{AP}} left to repair
 +
|-
 +
| {{MetaInline|Wall Upgrade v1}} || 6
 +
|-
 +
| {{MetaInline|Great Pit}} || 19
 +
|-
 +
| {{MetaInline|Spiked Pit}} || 9
 +
|-
 +
| {{MetaInline|Great Moat}} || 11
 +
|-
 +
| {{MetaInline|Grater}} || 9
 +
|-
 +
| {{MetaInline|Barbed Wire}} || 4
 +
|-
 +
| {{MetaInline|Bait}} || ({{temp}})  
 +
|-
 +
| {{MetaInline|Wall Upgrade v2}} || 9
 +
|-
 +
| {{MetaInline|Metal Patches}} || 9
 +
|-
 +
| {{MetaInline|Spiked Wall}} || 7
 +
|-
 +
| {{MetaInline|Überwall}} || 11
 +
|-
 +
| {{MetaInline|Inner Wall}} || 15
 +
|-
 +
| {{MetaInline|Third Wall}} || 15
 +
|-
 +
| {{MetaInline|Evolutive Wall}} || 15
 +
|-
 +
| {{MetaInline|Concrete Reinforcement}} || 14
 +
|-
 +
| {{MetaInline|Zombie Grater}} || 14
 +
|-
 +
| {{MetaInline|Old-school traps}} || 11
 +
|-
 +
| {{MetaInline|Wooden Fencing}} || 11
 +
|-
 +
| {{MetaInline|Small Fence}} || 11
 +
|-
 +
| {{MetaInline|Slip 'n' Slide}} || 9
 +
|-
 +
| {{MetaInline|Vaporiser}} || 11
 +
|-
 +
| {{MetaInline|Acid Spray}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Gas Gun}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Armour Plating}} || 6
 +
|-
 +
| {{MetaInline|Armour Plating v2}} || 6
 +
|-
 +
| {{MetaInline|Armour Plating v3}} || 9
 +
|-
 +
| {{MetaInline|Plywood}} || 6
 +
|-
 +
| {{MetaInline|Extra Wall}} || 6
 +
|-
 +
|}
  
−
*Initial water reserves are decreased.
+
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! max {{AP}} left to repair
 +
|-
 +
| {{MetaInline|Pump}} || Invincible
 +
|-
 +
| {{MetaInline|Water Purifier}} || 75
 +
|-
 +
| {{MetaInline|Mines}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Water Filter}} || 11
 +
|-
 +
| {{MetaInline|Vegetable Plot}} || 14
 +
|-
 +
| {{MetaInline|Grapeboom}} || 6
 +
|-
 +
| {{MetaInline|Fertilizer}} || 6
 +
|-
 +
| {{MetaInline|Drilling Rig}} || Invincible
 +
|-
 +
| {{MetaInline|Eden Project}} || Invincible
 +
|-
 +
| {{MetaInline|Hydraulic Network}} || Invincible
 +
|-
 +
| {{MetaInline|Boiling Fog}} || 11
 +
|-
 +
| {{MetaInline|Saniflow Macerator}} || 12
 +
|-
 +
| {{MetaInline|Automatic Sprinklers}} || 20
 +
|-
 +
| {{MetaInline|Shower}} || 5
 +
|-
 +
| {{MetaInline|Water Turrets}} || 14
 +
|-
 +
| {{MetaInline|Water Catcher}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Mist Spray}} || 9
 +
|-
 +
| {{MetaInline|Apple Tree}} || 6
 +
|-
 +
| {{MetaInline|Sluice}} || 11
 +
|-
 +
| {{MetaInline|Decon Shower}} || 4
 +
|-
 +
| {{MetaInline|Divining Rocket}} || Invincible
 +
|-
 +
| {{MetaInline|Divining Rods}} || Invincible
 +
|-
 +
|}
  
−
==Game mechanic changes==
+
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! max {{AP}} left to repair
 +
|-
 +
| {{MetaInline|Workshop}} || 5
 +
|-
 +
| {{MetaInline|Butcher}} || 9
 +
|-
 +
| {{MetaInline|Cremato-Cue}} || 10
 +
|-
 +
| {{MetaInline|Defensive Focus}} || 11
 +
|-
 +
| {{MetaInline|Cannon Mounds}} || 11
 +
|-
 +
| {{MetaInline|Rock Cannon}} || 14
 +
|-
 +
| {{MetaInline|Railgun}} || 9
 +
|-
 +
| {{MetaInline|Plate Gun}} || 11
 +
|-
 +
| {{MetaInline|Brutal Cannon}} || ({{temp}})
 +
|-
 +
| {{MetaInline|War Mill}} || 2
 +
|-
 +
| {{MetaInline|Small Factory}} || 9
 +
|-
 +
| {{MetaInline|Screaming Saws}} || 15
 +
|-
 +
| {{MetaInline|Building Registry}} || 2
 +
|-
 +
| {{MetaInline|Architect's Study}} || 17
 +
|-
 +
| {{MetaInline|Gallows}} || 2
 +
|-
 +
| {{MetaInline|Abbatoir}} || 9
 +
|-
 +
| {{MetaInline|Defensive Thinktank}} || 12
 +
|-
 +
| {{MetaInline|Small Café}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Small Cemetary}} || 8
 +
|-
 +
| {{MetaInline|Coffin Catapult}} || 24
 +
|-
 +
| {{MetaInline|Henhouse}} || 5
 +
|-
 +
| {{MetaInline|Builders' Merchant}} || 6
 +
|-
 +
| {{MetaInline|Community Involvement}} || 14
 +
|-
 +
| {{MetaInline|Infirmary}} || 9
 +
|-
 +
| {{MetaInline|Central Cafeteria}} || 4
 +
|-
 +
| {{MetaInline|Central Laboratory}} || 6
 +
|-
 +
|}
  
−
*The survival chances of {{MetaInline|Camping}} are significantly lowered.
+
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! max {{AP}} left to repair
 +
|-
 +
| {{MetaInline|Watchtower}} || 2
 +
|-
 +
| {{MetaInline|Catapult}} || 9
 +
|-
 +
| {{MetaInline|Calibrated Catapult}} || 6
 +
|-
 +
| {{MetaInline|Scanner}} || 4
 +
|-
 +
| {{MetaInline|Upgraded Map}} || 2
 +
|-
 +
| {{MetaInline|Predictor}} || 4
 +
|-
 +
| {{MetaInline|Search Tower}} || 6
 +
|-
 +
| {{MetaInline|Emergency Supplies}} || 9
 +
|-
 +
| {{MetaInline|Wood Plating}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Spikes}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Guerilla Traps}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Garbage Heap}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Mount Killaman-Jaro}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Pits}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Bomb Factory}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Abject Panic}} || ({{temp}})
 +
|-
 +
| {{MetaInline|XXL Voodoo Doll}} || 9
 +
|-
 +
| {{MetaInline|Sword of Bokor}} || 14
 +
|-
 +
| {{MetaInline|Spirit Mirage}} || 6
 +
|-
 +
| {{MetaInline|Holy Raincloud}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Frat House}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Guard Tower}} || 5
 +
|-
 +
| {{MetaInline|Shooting Gallery}} || 5
 +
|-
 +
| {{MetaInline|Miniature Armory}} || 11
 +
|-
 +
| {{MetaInline|Swedish Workshop}} || 11
 +
|-
 +
| {{MetaInline|Small Trebuchet}} || 6
 +
|-
 +
| {{MetaInline|Crows' Nest}} || 8
 +
|-
 +
|}
  
−
*The Chances to die from {{MetaInline|Infected|displayname=infection}} at 23:00 is increased from the usual 50% to 75%.
+
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! max {{AP}} left to repair
 +
|-
 +
| {{MetaInline|Foundations}} || 6
 +
|-
 +
| {{MetaInline|The Big Rebuild}} || 74
 +
|-
 +
| {{MetaInline|Mechanical Pump}} || Invincible
 +
|-
 +
| {{MetaInline|False Town}} || 99
 +
|-
 +
| {{MetaInline|Faucet}} || 31
 +
|-
 +
| {{MetaInline|Scarecrows}} || 7
 +
|-
 +
| {{MetaInline|Garbage Dump}} || 16
 +
|-
 +
| {{MetaInline|Defence Dump}} || 9
 +
|-
 +
| {{MetaInline|Weapons Dump}} || 4
 +
|-
 +
| {{MetaInline|Wood Dump}} || 6
 +
|-
 +
| {{MetaInline|Metal Dump}} || 6
 +
|-
 +
| {{MetaInline|Food Dump}} || 4
 +
|-
 +
| {{MetaInline|Animal Dump}} || 6
 +
|-
 +
| {{MetaInline|Free Dump}} || 6
 +
|-
 +
| {{MetaInline|Dump Upgrade}} || 29
 +
|-
 +
| {{MetaInline|Meat Locker}} || 9
 +
|-
 +
| {{MetaInline|Lighthouse}} || 6
 +
|-
 +
| {{MetaInline|Fortifications}} || 11
 +
|-
 +
| {{MetaInline|Bonfire}} || 2
 +
|-
 +
| {{MetaInline|People's Court}} || 2
 +
|-
 +
| {{MetaInline|Ministry of Slavery}} || 10
 +
|-
 +
| {{MetaInline|Labyrinth}} || 49
 +
|-
 +
| {{MetaInline|All or Nothing}} || 36
 +
|-
 +
| {{MetaInline|Firework Foray}} || 11
 +
|-
 +
| {{MetaInline|Altar}} || 5
 +
|-
 +
| {{MetaInline|Giant BRD}} || 74
 +
|-
 +
| {{MetaInline|Crow Statue}} || 74
 +
|-
 +
| {{MetaInline|Wonder Wheel}} || 74
 +
|-
 +
| {{MetaInline|Giant Sandcastle}} || 74
 +
|-
 +
| {{MetaInline|Reactor}} || 24
 +
|-
 +
| {{MetaInline|No holes barred}} || Invincible
 +
|-
 +
| {{MetaInline|Cinema}} || 24
 +
|-
 +
| {{MetaInline|Air Strike}} || ({{temp}})
 +
|-
 +
| {{MetaInline|Hot Air Balloon}} || 24
 +
|-
 +
|}
  
−
*The Chances to {{MetaInline|Wounded|displayname=injure}} someone with the 'attack' option increased.
+
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! max {{AP}} left to repair
 +
|-
 +
| {{MetaInline|Portal Lock}} || 3
 +
|-
 +
| {{MetaInline|Automatic Piston Lock}} || 5
 +
|-
 +
| {{MetaInline|Last Minute Lock}} || ?
 +
|-
 +
| {{MetaInline|Reinforced Gates}} || 7
 +
|-
 +
| {{MetaInline|Ventilation System}} || 5
 +
|}
  
−
*The amount of free {{MetaInline|Hero}} days you get if you are the {{MetaInline|Last_Man_Standing}} is doubled. Note there is a separate {{MetaInline|Last Man Standing - Hardcore!}} rare [[Distinction]] which is gained '''as well as''' the regular LMS.
 
−
**Each distinction awards the same amount of hero days, so when combined a double amount of hero days are awarded.
 
−
*External apps are limited in functionality due to the XML feeds being truncated in Hardcore towns. All auto-updaters are disabled or will not work correctly. Some applications may still allow manual zone updates (in example, [[From Dusk Till Dawn]])
 
  
 
[[Category:Concepts]]
 
[[Category:Concepts]]
 
[[Category:Town]]
 
[[Category:Town]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 09:08, 9 September 2013

Item todo.gif This page has automatically been added to the to do category for the following reason: Gather more info, format, etc.. The page was tagged by: Small admin.gif Mazt 16:43, 6 December 2011 (PST)

Hardcore mode was added 1st of december 2011. After the update, if you have over 100 Soul Points, you can choose to join a random town, or to join a R suhard.gifR suhard.gifHardcore Hardcore Town. Hardcore towns are much harder to survive in. Note that there is only ever 1 Hardcore town open for joining at a time, the next appears once the previous is filled.

Listed below are the differences between regular distant towns and a Hardcore town.

Town Setup

  • The amount of studied constructions are decreased significantly (confirm).
  • Initial water reserves are decreased.

Game mechanic changes

  • The Chances to die from Status infect.gifStatus infect.gifInfected infection at 23:00 is increased from the usual 50% to 75%.
  • The Chances to Status wound.gifStatus wound.gifWounded injure someone with the 'attack' option increased.

Damage to Defenses

  • Defensive Objects in the Item chest citizen.gifItem chest citizen.gifThe Bank The Bank can be destroyed during Small fight.gifSmall fight.gifThe Attack The Attack. The rate of destruction appears to be directly coupled to attack size (not overflow sizes).
  • At 23:00 server time (when Small fight.gifSmall fight.gifThe Attack The Attack occurs), the constructions in town can become damaged. The buildings are repaired through the Item metal beam.gifItem metal beam.gifConstruction Sites Construction Sites tab in town by investing Small pa.gifs (or technician Small pc.gifs).
    • Constructions that provide water are immune to damage, presumably to prevent players from repeatedly building and destroying them, of which would provide an infinite amount of water.
    • Damage to constructions is 75%max, so you need to repair every construction to 25%+1 of its original building Small pa.gif needed.
  • Item plate.gifItem plate.gifDefence Defensive constructions which have been damaged provide less defence points.
  • If damaged buildings are not repaired, they can even be destroyed during the next wave of attack.
    • Destroyed constructions lose their building upgrading through the daily project, if any.
  • Constructions which become completely destroyed need to be rebuilt, costing the same Small pa.gif and materials as when first built.
  • If a parent building is destroyed then it's children will continue to function; however they cannot be repaired until the parent is restored.

Building Repair lists.

Name max Small pa.gif left to repair
Small wallimprove.gifSmall wallimprove.gifWall Upgrade v1 Wall Upgrade v1 6
Small gather.gifSmall gather.gifGreat Pit Great Pit 19
Small spears.gifSmall spears.gifSpiked Pit Spiked Pit 9
Small waterhole.gifSmall waterhole.gifGreat Moat Great Moat 11
Item plate.gifItem plate.gifGrater Grater 9
Small barbed.gifSmall barbed.gifBarbed Wire Barbed Wire 4
Small meatbarbed.gifSmall meatbarbed.gifBait Bait (Small warning.gif)
Small wallimprove.gifSmall wallimprove.gifWall Upgrade v2 Wall Upgrade v2 9
Item plate.gifItem plate.gifMetal Patches Metal Patches 9
Item plate.gifItem plate.gifSpiked Wall Spiked Wall 7
Item plate.gifItem plate.gifÜberwall Überwall 11
Item plate.gifItem plate.gifInner Wall Inner Wall 15
Item plate.gifItem plate.gifThird Wall Third Wall 15
Item home def.gifItem home def.gifEvolutive Wall Evolutive Wall 15
Small wallimprove.gifSmall wallimprove.gifConcrete Reinforcement Concrete Reinforcement 14
Small grater.gifSmall grater.gifZombie Grater Zombie Grater 14
Small gather.gifSmall gather.gifOld-school traps Old-school traps 11
Small fence.gifSmall fence.gifWooden Fencing Wooden Fencing 11
Small fence.gifSmall fence.gifSmall Fence Small Fence 11
Small wallimprove.gifSmall wallimprove.gifSlip 'n' Slide Slip 'n' Slide 9
Small waterspray.gifSmall waterspray.gifVaporiser Vaporiser 11
Small acidspray.gifSmall acidspray.gifAcid Spray Acid Spray (Small warning.gif)
Small gazspray.gifSmall gazspray.gifGas Gun Gas Gun (Small warning.gif)
Item plate.gifItem plate.gifArmour Plating Armour Plating 6
Item plate.gifItem plate.gifArmour Plating v2 Armour Plating v2 6
Item plate.gifItem plate.gifArmour Plating v3 Armour Plating v3 9
Item plate.gifItem plate.gifPlywood Plywood 6
Item plate.gifItem plate.gifExtra Wall Extrawall 6
Name max Small pa.gif left to repair
Small water.gifSmall water.gifPump Pump Invincible
Item jerrycan.gifItem jerrycan.gifWater Purifier Water Purifier 75
Item bgrenade.gifItem bgrenade.gifMines Mines (Small warning.gif)
Item jerrycan.gifItem jerrycan.gifWater Filter Water Filter 11
Item vegetable tasty.gifItem vegetable tasty.gifVegetable Plot Vegetable Plot 14
Item bgrenade.gifItem bgrenade.gifGrapeboom Grapeboom 6
Item digger.gifItem digger.gifFertilizer Fertilizer 6
Small water.gifSmall water.gifDrilling Rig Drilling Rig Invincible
Small eden.gifSmall eden.gifEden Project Eden Project Invincible
Item firework tube.gifItem firework tube.gifHydraulic Network Hydraulic Network Invincible
Small waterspray.gifSmall waterspray.gifBoiling Fog Boiling Fog 11
Small grinder.gifSmall grinder.gifSaniflow Macerator Saniflow Macerator 12
Small sprinkler.gifSmall sprinkler.gifAutomatic Sprinklers Automatic Sprinkler 20
Small shower.gifSmall shower.gifShower Shower 5
Item tube.gifItem tube.gifWater Turrets Water Turrets 14
Item tube.gifItem tube.gifWater Catcher Water Catcher (Small warning.gif)
Small watercanon.gifSmall watercanon.gifMist Spray Mist Spray 9
Small appletree.gifSmall appletree.gifApple Tree Apple Tree 6
Small shower.gifSmall shower.gifSluice Sluice 11
Small shower.gifSmall shower.gifDecon Shower Decon Shower 4
Small rocketperf.gifSmall rocketperf.gifDivining Rocket Divining Rocket Invincible
Small waterdetect.gifSmall waterdetect.gifDivining Rods Divining Rods Invincible
Name max Small pa.gif left to repair
Small refine.gifSmall refine.gifWorkshop Workshop 5
Item meat.gifItem meat.gifButcher Butcher 9
Item hmeat.gifItem hmeat.gifCremato-Cue Cremato-Cue 10
Item meca parts.gifItem meca parts.gifDefensive Focus Defensive Focus 11
Small dig.gifSmall dig.gifCannon Mounds Cannon Mounds 11
Small canon.gifSmall canon.gifRock Cannon Rock Cannon 14
Small canon.gifSmall canon.gifRailgun Railgun 9
Small canon.gifSmall canon.gifPlate Gun Plate Gun 11
Small canon.gifSmall canon.gifBrutal Cannon Brutal Cannon (Small warning.gif)
Item wood beam.gifItem wood beam.gifWar Mill War Mill 2
Small factory.gifSmall factory.gifSmall Factory Factory 9
Small saw.gifSmall saw.gifScreaming Saws Screaming Saws 15
Item rp book2.gifItem rp book2.gifBuilding Registry Building Registry 2
Small refine.gifSmall refine.gifArchitect's Study Architect's Study 17
R dhang.gifR dhang.gifGallows Gallows 2
Small slaughterhouse.gifSmall slaughterhouse.gifAbbatoir Abbatoir 9
Item shield.gifItem shield.gifDefensive Thinktank Defensive Thinktank 12
Small cafet.gifSmall cafet.gifSmall Café Small Café (Small warning.gif)
Small cemetery.gifSmall cemetery.gifSmall Cemetary Small Cemetary 8
Small coffin.gifSmall coffin.gifCoffin Catapult Coffin Catapult 24
Small chicken.gifSmall chicken.gifHenhouse Henhouse 5
Small strategy.gifSmall strategy.gifBuilders' Merchant Builders' Merchant 6
Small strategy.gifSmall strategy.gifCommunity Involvement Community Involvement 14
Small infirmary.gifSmall infirmary.gifInfirmary Infirmary 9
Small cafet.gifSmall cafet.gifCentral Cafeteria Central Cafeteria 4
Item acid.gifItem acid.gifCentral Laboratory Central Laboratory 6
Name max Small pa.gif left to repair
Item tagger.gifItem tagger.gifWatchtower Watchtower 2
Item courroie.gifItem courroie.gifCatapult Catapult 9
Item courroie.gifItem courroie.gifCalibrated Catapult Upgraded Catapult 6
Item tagger.gifItem tagger.gifScanner Scanner 4
Item electro.gifItem electro.gifUpgraded Map Upgraded Map 2
Item tagger.gifItem tagger.gifPredictor Predictor 4
Small gather.gifSmall gather.gifSearch Tower Searchtower 6
Status terror.gifStatus terror.gifEmergency Supplies Emergency Supplies 9
Item wood plate.gifItem wood plate.gifWood Plating Wood Plating (Small warning.gif)
Small trap.gifSmall trap.gifSpikes Spikes (Small warning.gif)
Small trap.gifSmall trap.gifGuerilla Traps Guerilla Traps (Small warning.gif)
Small dig.gifSmall dig.gifGarbage Heap Rubbish Heap (Small warning.gif)
Small dig.gifSmall dig.gifMount Killaman-Jaro Mount Killaman-Jaro (Small warning.gif)
Small trap.gifSmall trap.gifPits Pits (Small warning.gif)
Small tnt.gifSmall tnt.gifBomb Factory Bomb Factory (Small warning.gif)
Status terror.gifStatus terror.gifAbject Panic Abject Panic (Small warning.gif)
Small vaudoudoll.gifSmall vaudoudoll.gifXXL Voodoo Doll XXL Voodoo Doll 9
Small bokorsword.gifSmall bokorsword.gifSword of Bokor Sword of Bokor 14
Small spiritmirage.gifSmall spiritmirage.gifSpirit Mirage Spirit Mirage 6
Small holyrain.gifSmall holyrain.gifHoly Raincloud Holy Raincloud (Small warning.gif)
Small bamba.gifSmall bamba.gifFrat House Frat House (Small warning.gif)
Small watchmen.gifSmall watchmen.gifGuard Tower Guard Tower 5
Small tourello.gifSmall tourello.gifShooting Gallery Shooting Gallery 5
Small armor.gifSmall armor.gifMiniature Armory Miniature Armory 11
Small ikea.gifSmall ikea.gifSwedish Workshop Swedish Workshop 11
Small catapult3.gifSmall catapult3.gifSmall Trebuchet Small Trebuchet 6
Small watchmen.gifSmall watchmen.gifCrows' Nest Crows' Nest 8
Name max Small pa.gif left to repair
Small building.gifSmall building.gifFoundations Foundations 6
Small moving.gifSmall moving.gifThe Big Rebuild The Big Rebuild 74
Small derrick.gifSmall derrick.gifMechanical Pump Mechanical Pump Invincible
Small falsecity.gifSmall falsecity.gifFalse Town False Town 99
Small valve.gifSmall valve.gifFaucet Faucet 31
Small scarecrow.gifSmall scarecrow.gifScarecrows Scarecrows 7
Small trash.gifSmall trash.gifGarbage Dump Garbage Dump 16
Small trash.gifSmall trash.gifDefence Dump Defence Dump 9
Small trash.gifSmall trash.gifWeapons Dump Weapons Dump 4
Small trash.gifSmall trash.gifWood Dump Wood Dump 6
Small trash.gifSmall trash.gifMetal Dump Metal Dump 6
Small trash.gifSmall trash.gifFood Dump Food Dump 4
Small howlingbait.gifSmall howlingbait.gifAnimal Dump Animal Dump 6
Small trashclean.gifSmall trashclean.gifFree Dump Free Dump 6
Small trash.gifSmall trash.gifDump Upgrade Dump Upgrade 29
Small fleshcage.gifSmall fleshcage.gifMeat Locker Meat Locker 9
Small lighthouse.gifSmall lighthouse.gifLighthouse Lighthouse 6
Small city up.gifSmall city up.gifFortifications Fortifications 11
Small score.gifSmall score.gifBonfire Bonfire 2
Small court.gifSmall court.gifPeople's Court People's Court 2
Small slave.gifSmall slave.gifMinistry of Slavery Ministry of Slavery 10
Small labyrinth.gifSmall labyrinth.gifLabyrinth Labyrinth 49
Small lastchance.gifSmall lastchance.gifAll or Nothing All or Nothing 36
Small fireworks.gifSmall fireworks.gifFirework Foray Firework Foray 11
Small redemption.gifSmall redemption.gifAltar Altar 5
Small pmvbig.gifSmall pmvbig.gifGiant BRD Giant BRD 74
Small crow.gifSmall crow.gifCrow Statue Crow Statue 74
Small wheel.gifSmall wheel.gifWonder Wheel Wonder Wheel 74
Small castle.gifSmall castle.gifGiant Sandcastle Giant Sandcastle 74
Small arma.gifSmall arma.gifReactor Reactor 24
Small derrick.gifSmall derrick.gifNo holes barred No Holes Barred Invincible
Small cinema.gifSmall cinema.gifCinema Cinema 24
Small rocket.gifSmall rocket.gifAir Strike Air Strike (Small warning.gif)
Small balloon.gifSmall balloon.gifHot Air Balloon Hot Air Balloon 24
Name max Small pa.gif left to repair
Small door closed.gifSmall door closed.gifPortal Lock Portal Lock 3
Small door closed.gifSmall door closed.gifAutomatic Piston Lock Automatic Piston Lock 5
Small door closed.gifSmall door closed.gifLast Minute Lock Last-minute Lock ?
Item plate.gifItem plate.gifReinforced Gates Reinforced Gates 7
Small ventilation.gifSmall ventilation.gifVentilation System Ventilation System 5