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Difference between revisions of "Weak Soul"
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Well, this is an odd discovery. A mysterious floating ball of fire, with an eerie shade of blue. As you wrap your hands around the warm object you feel a sudden shock, and before your eyes flashed the last moments of poor Jimmy. "This is something significant. I should ask our {{MetaInline|Shaman}} for advice." You think to yourself as you place the mystical spirit into your {{MetaInline|Inventory|displayname=rucksack}}... | Well, this is an odd discovery. A mysterious floating ball of fire, with an eerie shade of blue. As you wrap your hands around the warm object you feel a sudden shock, and before your eyes flashed the last moments of poor Jimmy. "This is something significant. I should ask our {{MetaInline|Shaman}} for advice." You think to yourself as you place the mystical spirit into your {{MetaInline|Inventory|displayname=rucksack}}... | ||
| − | ==Found== | + | == Found == |
| − | *From a {{MetaInline|Citizen}} picking up an {{MetaInline|Aimless Soul}} from the {{MetaInline|World Beyond}}. | + | * From a {{MetaInline|Citizen}} picking up an {{MetaInline|Aimless Soul}} from the {{MetaInline|World Beyond}}. |
| − | **The {{MetaInline|Aimless Soul}} is replaced by the {{MetaInline|Weak Soul}}. | + | ** The {{MetaInline|Aimless Soul}} is replaced by the {{MetaInline|Weak Soul}}. |
== Uses == | == Uses == | ||
| − | *A {{MetaInline|Citizen}} can choose to use a {{MetaInline|Weak Soul}} in their {{MetaInline|Home}}, freeing it. The item will be destroyed and disappear from the {{MetaInline|Inventory}}. | + | * A {{MetaInline|Citizen}} can choose to use a {{MetaInline|Weak Soul}} in their {{MetaInline|Home}}, freeing it. The item will be destroyed and disappear from the {{MetaInline|Inventory}}. |
| − | **This action immediately adds +10 points for the town's score in the town rankings. It does not aid the town in terms of survival. | + | ** This action immediately adds +10 points for the town's score in the town rankings. It does not aid the town in terms of survival. |
| − | *At the {{MetaInline|Workshop}}, a {{MetaInline|Shaman}} can convert a {{MetaInline|Weak Soul}} into a {{MetaInline|Powerful Soul}}, which can then be used as material for certain {{MetaInline|Construction Sites|displayname=Constructions}}. | + | * At the {{MetaInline|Workshop}}, a {{MetaInline|Shaman}} can convert a {{MetaInline|Weak Soul}} into a {{MetaInline|Powerful Soul}}, which can then be used as material for certain {{MetaInline|Construction Sites|displayname=Constructions}}. |
| − | **This act of conversion grants the entire town the {{MetaInline|Distinctions|displayname=Distinction}} {{MetaInline|Mystic Points}}. | + | ** This act of conversion grants the entire town the {{MetaInline|Distinctions|displayname=Distinction}} {{MetaInline|Mystic Points}}. |
| − | *A {{MetaInline|Shaman}} can also consume {{MetaInline|Weak Soul}}, in addition to 1 {{AP}}, to "make it rain" on a zone in the {{MetaInline|World Beyond}}. | + | * A {{MetaInline|Shaman}} can also consume {{MetaInline|Weak Soul}}, in addition to 1 {{AP}}, to "make it rain" on a zone in the {{MetaInline|World Beyond}}. |
| − | **In a zone with zombies present, this will annihilate a small number of zombies (exact figures vary). | + | ** In a zone with zombies present, this will annihilate a small number of zombies (exact figures vary). |
| − | **If done outside the {{MetaInline|Town Gates}}, the rain will add 5 water rations to the well. | + | ** If done outside the {{MetaInline|Town Gates}}, the rain will add 5 water rations to the well. |
| − | **This action has a chance of failure, but still consumes the soul and {{AP}}. | + | ** This action has a chance of failure, but still consumes the soul and {{AP}}. |
| − | ==Notes== | + | == Notes == |
| − | * | + | * Only the {{MetaInline|Shaman}} can carry more than one {{MetaInline|Weak Soul}} at a time. Any other {{MetaInline|Citizen}} can carry one {{MetaInline|Weak Soul}} only. |
| − | + | ** This limitation is different from the {{MetaInline|Heavy object}} attribute, so it is possible to carry one soul and one heavy object at the same time (such as a {{MetaInline|Defence|displayname=Defensive Object}}). | |
| − | + | ** A {{MetaInline|Tamer}} can utilize their {{MetaInline|Three-legged Labradoodle}} to send one {{MetaInline|Weak Soul}} back to town while bringing back another one in their {{MetaInline|Inventory}}. | |
| − | **This limitation is different from the {{MetaInline|Heavy object}} attribute, so it is possible to carry one soul and one heavy object at the same time (such as a {{MetaInline|Defence|displayname=Defensive Object}}). | + | |
| − | **A {{MetaInline|Tamer}} can utilize their {{MetaInline|Three-legged Labradoodle}} to | + | == Changes == |
| + | * In [[Season 5]]: | ||
| + | ** The {{MetaInline|Weak Soul}} was added. | ||
{{Miscellaneous}} | {{Miscellaneous}} | ||
Revision as of 14:26, 12 May 2014
| Weak Soul |
|
| A weak soul. Once placed in the bank, a shaman can refine it into a powerful soul. This can then be used by shamans in numerous other situations. | |
| Category | Items |
| Sub Category | Miscellaneous items |
Well, this is an odd discovery. A mysterious floating ball of fire, with an eerie shade of blue. As you wrap your hands around the warm object you feel a sudden shock, and before your eyes flashed the last moments of poor Jimmy. "This is something significant. I should ask our
Shaman for advice." You think to yourself as you place the mystical spirit into your
rucksack...
Found
- From a
Citizen picking up an
Aimless Soul from the
World Beyond.
- The
Aimless Soul is replaced by the
Weak Soul.
- The
Uses
- A
Citizen can choose to use a
Weak Soul in their
Home, freeing it. The item will be destroyed and disappear from the
Inventory.
- This action immediately adds +10 points for the town's score in the town rankings. It does not aid the town in terms of survival.
- At the
Workshop, a
Shaman can convert a
Weak Soul into a
Powerful Soul, which can then be used as material for certain
Constructions.
- This act of conversion grants the entire town the
Distinction
Mystic Points.
- This act of conversion grants the entire town the
- A
Shaman can also consume
Weak Soul, in addition to 1
, to "make it rain" on a zone in the
World Beyond.
- In a zone with zombies present, this will annihilate a small number of zombies (exact figures vary).
- If done outside the
Town Gates, the rain will add 5 water rations to the well. - This action has a chance of failure, but still consumes the soul and
.
Notes
- Only the
Shaman can carry more than one
Weak Soul at a time. Any other
Citizen can carry one
Weak Soul only.
- This limitation is different from the
Heavy object attribute, so it is possible to carry one soul and one heavy object at the same time (such as a
Defensive Object). - A
Tamer can utilize their
Three-legged Labradoodle to send one
Weak Soul back to town while bringing back another one in their
Inventory.
- This limitation is different from the
Changes
- In Season 5:
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