Difference between revisions of "Watchmen"
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Revision as of 17:00, 4 December 2012
Out of desperation, citizens during a zombie apocalypse often need to resort to one incredibly effective (yet dangerous) tactic: meat shields. Introduced in Season 6, the Watchmen is a job any citizen can choose to take up (in addition to their profession), be it
Hero or
Resident.
Watchmen will attempt to block off any zombies that get past the town defense from the remaining citizens. All watchmen begin with a base 95% chance of survival and block off 10 zombies. Wielding certain items will affect the chances of survival and the number of zombies a watchman can block off, being a
Hero will always help, and certain statuses also have an effect.
The following influences the statistics. This is not complete.
Note: broken weapons do not increase the number of zombies blocked off.
Contents
Heroes
| Name | Defense | Safety |
|---|---|---|
| |
30 | 5 |
| |
20 | 0 |
| |
0 | 0 |
| |
0 | 0 |
| |
0 | 0 |
| |
0 | 0 |
| |
0 | 0 |
Statuses
| Name | Defense | Safety |
|---|---|---|
| |
0 | 0 |
| |
20 | 4 |
| |
10 | 0 |
| |
20 | 5 |
| |
15 | -10 |
| |
-30 | -45 |
| |
-20 | -20 |
| |
-15 | -20 |
| |
-10 | -10 |
| |
-15 | -5 |
Items
Notes
- The
Drunk status appears to give a decent defense bonus, but many players speculate that as the
Drunk status disappears before
The Attack and changes to
Hungover, a drunk
Watchman would block 35 less zombies and have a -5% survival penalty instead of +4% survival chance.