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Difference between revisions of "Hardcore"
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==Damage to Defenses== | ==Damage to Defenses== | ||
*Defensive Objects in the {{MetaInline|The Bank}} can be destroyed during {{MetaInline|The Attack}}. The rate of destruction appears to be directly coupled to attack size (not overflow sizes). | *Defensive Objects in the {{MetaInline|The Bank}} can be destroyed during {{MetaInline|The Attack}}. The rate of destruction appears to be directly coupled to attack size (not overflow sizes). | ||
| − | **It is therefore recommended to distribute defensive objects to prioritised individuals (eg. the {{MetaInline|Shaman}}, [[Kitchen]] hero, or [[ | + | **It is therefore recommended to distribute defensive objects to prioritised individuals (eg. the {{MetaInline|Shaman}}, [[Kitchen]] hero, or [[Home Laboratory]] hero) |
*At 23:00 server time (when {{MetaInline|The Attack}} occurs), the constructions in town can become damaged. The buildings are repaired through the {{MetaInline|Construction Sites}} tab in town by investing {{AP}}s (or technician {{CP}}s). | *At 23:00 server time (when {{MetaInline|The Attack}} occurs), the constructions in town can become damaged. The buildings are repaired through the {{MetaInline|Construction Sites}} tab in town by investing {{AP}}s (or technician {{CP}}s). | ||
**Constructions that provide water are immune to damage, presumably to prevent players from repeatedly building and destroying them, of which would provide an infinite amount of water. | **Constructions that provide water are immune to damage, presumably to prevent players from repeatedly building and destroying them, of which would provide an infinite amount of water. | ||
Revision as of 02:45, 24 May 2013
Hardcore mode was added 1st of december 2011. After the update, if you have over 100 Soul Points, you can choose to join a random town, or to join a
Hardcore Town. Hardcore towns are much harder to survive in. Note that there is only ever 1 Hardcore town open for joining at a time, the next appears once the previous is filled.
Listed below are the differences between regular distant towns and a Hardcore town.
Damage to Defenses
- Defensive Objects in the
The Bank can be destroyed during
The Attack. The rate of destruction appears to be directly coupled to attack size (not overflow sizes).
- It is therefore recommended to distribute defensive objects to prioritised individuals (eg. the
Shaman, Kitchen hero, or Home Laboratory hero)
- It is therefore recommended to distribute defensive objects to prioritised individuals (eg. the
- At 23:00 server time (when
The Attack occurs), the constructions in town can become damaged. The buildings are repaired through the
Construction Sites tab in town by investing
s (or technician
s).
- Constructions that provide water are immune to damage, presumably to prevent players from repeatedly building and destroying them, of which would provide an infinite amount of water.
Defensive constructions which have been damaged provide less defence points, similar to the
Reactor on normal towns.
- If damaged buildings are not repaired, they can even be destroyed during the next wave of attack.
- Destroyed constructions lose their building upgrading through the daily project, if any.
- Constructions which become completely destroyed need to be rebuilt, costing the same
and materials as when first built.
- If a parent building is destroyed then it's children will continue to function; however they cannot be repaired until the parent is restored.
Town Setup
- The amount of studied constructions are decreased significantly (confirm).
- Initial water reserves are decreased.
Game mechanic changes
- The survival chances of
Camping are significantly lowered.
- The Chances to die from
infection at 23:00 is increased from the usual 50% to 75%.
- The Chances to
injure someone with the 'attack' option increased.
- The amount of free
Hero days you get if you are the
Last Man Standing is doubled. Note there is a separate
Last Man Standing - Hardcore! rare Distinction which is gained as well as the regular LMS.
- Each distinction awards the same amount of hero days, so when combined a double amount of hero days are awarded.
- External apps are limited in functionality due to the XML feeds being truncated in Hardcore towns. All auto-updaters are disabled or will not work correctly. Some applications may still allow manual zone updates (in example, From Dusk Till Dawn)