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Difference between revisions of "Infected"
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| − | + | {{MetaInfobox}} | |
| − | + | That wound from yesterday has gone nasty. It's oozing and you really don't feel well. | |
| − | == | + | ==Cause== |
| − | * | + | * Going to bed {{MetaInline|Wounded}}. |
| + | * Chance of getting infected when eating a {{MetaInline|Meaty Bone}} or {{MetaInline|Traveller's corpse}}. | ||
| + | ** Note: If a [[Hero]] cooks them in the [[House#Kitchen|Kitchen]], the cooked dishes will not make you {{MetaInline|Infected}}. | ||
| − | * | + | ==Effect== |
| + | * You have a 50% chance of [[Death|dying]] each night in a [[Town#Local_towns|Small Map]] or [[Town#Distant_Regions|Distant Region]]! You have a 75% chance of dying each night in a {{MetaInline|Hardcore}} town! This will earn you a rare [[Distinction]], at least... | ||
| + | ** Dying of infection gives you the {{MetaInline|Deaths by Infection}} distinction. | ||
| − | == | + | ==Removal== |
| − | * You | + | * Using a {{MetaInline|Paracetoid 7g}}. |
| + | **The following message will appear: ''The Paracetoid 7g rapidly takes effect. The fever subsides, your heart starts beating at a a semi-normal rate again... You weren't far away from a horrible death.'' | ||
| + | **You will also gain the {{MetaInline|Drugged}} and {{MetaInline|Immunised}} statuses. | ||
| + | * Can be removed by a {{MetaInline|Shaman}}'s Healing ability. | ||
| + | |||
| + | ==Notes== | ||
| + | * Identifiable in any citizen's {{MetaInline|Home}} by the rumor: | ||
| + | : ''was seen coughing up blood a moment ago... Some are talking about an infection.'' | ||
| + | * If you are {{MetaInline|Infected}} and {{MetaInline|Wounded}}, then using a {{MetaInline|Paracetoid 7g}} without a {{MetaInline|Bandage}} means you will still be {{MetaInline|Wounded}}, and you will become {{MetaInline|Infected}} again after [[midnight]]. You must use both on the same day to recover completely. | ||
{{Status Effects}} | {{Status Effects}} | ||
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Latest revision as of 21:50, 27 January 2014
| Infected |
|
| A terrible disease rages inside you... Some sort of plague maybe? The most effective way to combat the sickness is to take the correct drugs... If you do nothing, you have a 50% chance of waking up dead in the morning. | |
| Category | Status |
| Sub Category | Trauma |
That wound from yesterday has gone nasty. It's oozing and you really don't feel well.
Cause
- Going to bed
Wounded. - Chance of getting infected when eating a
Meaty Bone or
Traveller's corpse.
Effect
- You have a 50% chance of dying each night in a Small Map or Distant Region! You have a 75% chance of dying each night in a
Hardcore town! This will earn you a rare Distinction, at least...
- Dying of infection gives you the
Deaths by Infection distinction.
- Dying of infection gives you the
Removal
- Using a
Paracetoid 7g.
- Can be removed by a
Shaman's Healing ability.
Notes
- Identifiable in any citizen's
Home by the rumor:
- was seen coughing up blood a moment ago... Some are talking about an infection.
- If you are
Infected and
Wounded, then using a
Paracetoid 7g without a
Bandage means you will still be
Wounded, and you will become
Infected again after midnight. You must use both on the same day to recover completely.
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