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Difference between revisions of "Technician"

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(Notes: Construction Points changes.)
 
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The Technician is a job role available only to {{MetaInline|Hero|displayname=Heroes}}.
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{{MetaInfobox}}
  
The {{MetaInline|Technician}} is specialised in the art of construction, and so uses a different method to assist with constructing various buildings, which does not require ordinary stamina like other {{MetaInline|Citizen|displayname=Citizens}}, but it still has a limit.
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The Technician is a job available only to {{MetaInline|Hero|displayname=Heroes}}.
  
==Abilities==
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The {{MetaInline|Technician}} is specialized in the art of construction and has additional {{CP}} to help with building structures and converting objects. He is also able to unlock doors in the {{MetaInline|Explorable Ruins}}.
*{{MetaInline|Technician|displayname=Technicians}} have 6 {{CP}}(Construction Points) in addition to their {{AP}}. These {{CP}} can '''only''' be used for construction at the {{MetaInline|Construction Sites}}. Whenever a technician wishes to spend {{AP}} in the {{MetaInline|Construction Sites}}, {{CP}} will be used first if possible.
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**{{CP}} cannot be used in the {{MetaInline|Workshop}}.
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==Abilities==  
**{{CP}} cannot be restored by taking {{MetaInline|Food}}, {{MetaInline|Water Ration}}, [[Pharmacy#Stimulants|Drugs]], or [[Food#Alcohol|Alcohol]]; they are only restored at 24:00 or 00:00.
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*Technicians have 6 {{CP}} (Construction Points) in addition to their {{AP}} (Action Points). These {{CP}} can be used at the [[Construction Sites]] or in the [[Workshop]]. Whenever a technician spends {{AP}} at the Construction Sites or Workshop, {{CP}} will be used first if still available.
***This is different from the normal {{AP}} restoring time, which is 23:00.
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**{{CP}} cannot be restored by normal means, they only replenish after each day's attack.
**At least 1 {{AP}} is required to use {{CP}}, although the {{AP}} does not need to be used. In other words, the Technician cannot be {{MetaInline|Exhausted}} if construction is desired.
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**At least 1 {{AP}} is required to use {{CP}}. In other words, the Technician cannot be [[Exhausted]] if he wants to use his {{CP}}.
*The Technician is also able to produce blank keys from locked doors, while exploring {{MetaInline|Explorable Ruins}}.
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*The Technician is also able to produce blank keys from locked doors while exploring the [[Explorable Ruins]].
 
**For example, a {{MetaInline|Magnetic Key Blank}} can be made.
 
**For example, a {{MetaInline|Magnetic Key Blank}} can be made.
**These blanks can be converted in the {{MetaInline|Workshop}} for regular {{AP}} costs to get the corresponding key; in this example, the {{MetaInline|Magnetic Key}} will be obtained.
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**These blanks can be converted in the [[Workshop]] to get the corresponding key; in this example, the {{MetaInline|Magnetic Key}} will be obtained.
  
Known (Blank) Keys:
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Known Blanks and Keys:
 
*{{MetaInline|Bump Key Blank}} > {{MetaInline|Bump Key}}
 
*{{MetaInline|Bump Key Blank}} > {{MetaInline|Bump Key}}
 
*{{MetaInline|Magnetic Key Blank}} > {{MetaInline|Magnetic Key}}
 
*{{MetaInline|Magnetic Key Blank}} > {{MetaInline|Magnetic Key}}
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==Notes==
 
==Notes==
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*If the Technician is shunned, he will get the bonus AP from the [[Ministry of Slavery]] if working on a construction site.
 
*After discovering an {{MetaInline|Explorable Ruins}}, Technicians should wait for other citizens to make a map of the building and location of locked doors, then plan a route, enter and try to make a blank of all locked doors in one go.
 
*After discovering an {{MetaInline|Explorable Ruins}}, Technicians should wait for other citizens to make a map of the building and location of locked doors, then plan a route, enter and try to make a blank of all locked doors in one go.
*The Technician's {{CP}} used to be restored at 24:00 (maintenance time), but as of an unnamed update at the end of [[Season 4]], the {{CP}} is changed to restore at 23:00, similar to {{AP}}.
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*The Technician's {{CP}} used to be restored at 24:00 (maintenance time), but as of the game's merge with [http://www.twinoid.com Twinoid], the {{CP}} are restored at 23:00, similar to {{AP}}.
**Prior to this update, Technicians can spending their {{CP}} right after {{MetaInline|The Attack}}, but before maintenance (24:00), as the {{AP}} will have been restored.
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**Prior to this update, Technicians could spend their {{CP}} right after {{MetaInline|The Attack}}, but before maintenance (24:00) - {{AP}} would have been restored, {{CP}} not yet.
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*{{CP}} can be used in the {{MetaInline|Workshop}} as of an unnamed [[Season 4]] update.
  
 
==External links==
 
==External links==
*{{officialhelp|technician}}
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*{{Help|technician}}
  
 
{{Jobs}}
 
{{Jobs}}

Latest revision as of 15:34, 22 May 2016

[v·e] Technician Item keymol.gif
Always ready to get involved with any construction project, the technician, abandoned alone on a desert island with nothing but a toothpick, could construct an enormous entirely autonomous wheel. So just imagine what technical marvels they could construct with a shiny new DIY kit!
Category Jobs
Sub Category Hero

The Technician is a job available only to Small hero.gifSmall hero.gifHero Heroes.

The Item keymol.gifItem keymol.gifTechnician Technician is specialized in the art of construction and has additional Small pc.gif to help with building structures and converting objects. He is also able to unlock doors in the Small enter.gifSmall enter.gifExplorable Ruins Explorable Ruins.

Abilities

  • Technicians have 6 Small pc.gif (Construction Points) in addition to their Small pa.gif (Action Points). These Small pc.gif can be used at the Construction Sites or in the Workshop. Whenever a technician spends Small pa.gif at the Construction Sites or Workshop, Small pc.gif will be used first if still available.
    • Small pc.gif cannot be restored by normal means, they only replenish after each day's attack.
    • At least 1 Small pa.gif is required to use Small pc.gif. In other words, the Technician cannot be Exhausted if he wants to use his Small pc.gif.
  • The Technician is also able to produce blank keys from locked doors while exploring the Explorable Ruins.

Known Blanks and Keys:

Equipment

Notes

  • If the Technician is shunned, he will get the bonus AP from the Ministry of Slavery if working on a construction site.
  • After discovering an Small enter.gifSmall enter.gifExplorable Ruins Explorable Ruins, Technicians should wait for other citizens to make a map of the building and location of locked doors, then plan a route, enter and try to make a blank of all locked doors in one go.
  • The Technician's Small pc.gif used to be restored at 24:00 (maintenance time), but as of the game's merge with Twinoid, the Small pc.gif are restored at 23:00, similar to Small pa.gif.
    • Prior to this update, Technicians could spend their Small pc.gif right after Small fight.gifSmall fight.gifThe Attack The Attack, but before maintenance (24:00) - Small pa.gif would have been restored, Small pc.gif not yet.
  • Small pc.gif can be used in the Small refine.gifSmall refine.gifWorkshop Workshop as of an unnamed Season 4 update.

External links