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Difference between revisions of "Scout"

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(scout sense downgraded.)
m (added regain camo options.)
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Note: Only visible when playing in ''Expert Interface''.
 
Note: Only visible when playing in ''Expert Interface''.
  
*If the camouflage breaks, the Scout will be just like a normal {{MetaInline|Citizen}} and will either have control of the zone or not based on your {{MetaInline|Control Points}} vs. the number of zombies. To regain camouflage, the Scout can either take control of the zone (see: [[Control Points]]) or use a {{MetaInline|Flash Grenade}} or {{MetaInline|Grisly Bomb}} to blind/distract the zombies.
+
*If the camouflage breaks, the Scout will be just like a normal {{MetaInline|Citizen}} and will either have control of the zone or not based on your {{MetaInline|Control Points}} vs. the number of zombies. To regain camouflage, the Scout can either take control of the zone (see: [[Control Points]]) or use
 +
**{{MetaInline|Flash Grenade}}
 +
**{{MetaInline|Grisly Bomb}}
 +
**{{MetaInline|Pre-war_Camera}}
 +
**{{MetaInline|Break Through}}        to blind/distract the zombies.
 
* When travelling in the {{MetaInline|World Beyond}}, {{MetaInline|Scout|displayname=Scouts}} can see the zombie count of adjacent zones.
 
* When travelling in the {{MetaInline|World Beyond}}, {{MetaInline|Scout|displayname=Scouts}} can see the zombie count of adjacent zones.
 
**This count isn't always accurate - the actual zombie numbers vary by +/-2.
 
**This count isn't always accurate - the actual zombie numbers vary by +/-2.

Revision as of 20:20, 2 May 2013

Item todo.gif This page has automatically been added to the to do category for the following reason: Check new accuracy of Scout Sense. The page was tagged by: --Small admin.gif Nickyh 08:02, 16 June 2012 (PDT)
Example scout map. There are 1-3 zombies North of town (there would be no number if the zone had no zombies), 3-7 zombies to the West, 6-10 zombies in the East, and a horde of 13-17 zombies to the South.

The Scout is a job role available only to Small hero.gifSmall hero.gifHero Heroes.


The Item vest on.gifItem vest on.gifScout Scout is a master of reconnaissance. As such, their scouting abilities can be very valuable during the first days of the town. The scout's detection abilities are less valuable with a Item tagger.gifItem tagger.gifWatchtower Watchtower with upgrades and an Item electro.gifItem electro.gifUpgraded Map Upgraded Map, because the map and zombie count will then be revealed by these constructions. Their ability to join an expedition in progress or deliver items "behind enemy lines" can still save many a life, however.

Abilities

  • Item vest on.gifItem vest on.gifScout Scouts are not affected by zombie control points as long as they are camouflaged. This allows them to move even in zones with high zombie counts.
    • The Scout can only perform some actions (drinking, eating, taking drugs) while remaining undetected by the zombies. These actions will have a check mark: Small stealthy.gif
    • The Scout cannot collect items from the ground while undetected.
  • There is a chance of being detected as the Scout enters a zone; this risk increases as the numbers of zombies increase, and decreases as the zone is visited by more Scouts (and they find safe paths with which to move through the zone).
    • Small warning.gif Unknown sector
    • Small scout 1.gif Partially explored sector
    • Small scout 2.gif Sector regularly visited
    • Small scout 3.gif Sector thoroughly explored

Note: Only visible when playing in Expert Interface.

Equipment

External links