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Difference between revisions of "Infected"

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==Cause==
 
==Cause==
* A direct result from being {{MetaInline|Wounded}}. Note: It takes a day for the infection to set in. If you are able to {{MetaInline|Bandage}} the injury before [[midnight]], it will not become infected.
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* Going to bed {{MetaInline|Wounded}}.
* Eating a {{MetaInline|Meaty Bone}} might make you {{MetaInline|Infected}}.  The chance is unknown, but not 100%.
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* Chance of getting infected when eating a {{MetaInline|Meaty Bone}} or {{MetaInline|Traveller's corpse}}.
** Note: If a [[Hero]] [[House#Kitchen|cooks]] the Bone into a {{MetaInline|Tasty Homemade Dish}}, it will not make you {{MetaInline|Infected}}.
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** Note: If a [[Hero]] cooks them in the [[House#Kitchen|Kitchen]], the cooked dishes will not make you {{MetaInline|Infected}}.
  
 
==Effect==
 
==Effect==
* You have a 50% chance of [[Death|dying]] each night!  This will earn you a rare [[Distinction]], at least...
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* You have a 50% chance of [[Death|dying]] each night in a [[Town#Local_towns|Small Map]] or [[Town#Distant_Regions|Distant Region]]! You have a 75% chance of dying each night in a {{MetaInline|Hardcore}} town!  This will earn you a rare [[Distinction]], at least...
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** Dying of infection gives you the {{MetaInline|Deaths by Infection}} distinction.
  
 
==Removal==
 
==Removal==
The only cure for being {{MetaInline|Infected}} is {{MetaInline|Paracetoid 7g}}. Or [[death]], but you're probably trying to avoid that, huh?
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* Using a {{MetaInline|Paracetoid 7g}}.
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**The following message will appear: ''The  Paracetoid 7g rapidly takes effect. The fever subsides, your heart starts beating at a a semi-normal rate again... You weren't far away from a horrible death.''
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**You will also gain the {{MetaInline|Drugged}} and {{MetaInline|Immunised}} statuses.
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* Can be removed by a {{MetaInline|Shaman}}'s Healing ability.
  
 
==Notes==
 
==Notes==
If you are {{MetaInline|Infected}} and {{MetaInline|Wounded}}, then using a {{MetaInline|Paracetoid 7g}} without a {{MetaInline|Bandage}} means you will still be {{MetaInline|Wounded}} and get {{MetaInline|Infected}} again after [[midnight]]. You must use both.
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* Identifiable in any citizen's {{MetaInline|Home}} by the rumor:
 
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: ''was seen coughing up blood a moment ago... Some are talking about an infection.''
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* If you are {{MetaInline|Infected}} and {{MetaInline|Wounded}}, then using a {{MetaInline|Paracetoid 7g}} without a {{MetaInline|Bandage}} means you will still be {{MetaInline|Wounded}}, and you will become {{MetaInline|Infected}} again after [[midnight]]. You must use both on the same day to recover completely.
  
 
{{Status Effects}}
 
{{Status Effects}}

Latest revision as of 21:50, 27 January 2014

[v·e] Infected Status infect.gif
A terrible disease rages inside you... Some sort of plague maybe? The most effective way to combat the sickness is to take the correct drugs... If you do nothing, you have a 50% chance of waking up dead in the morning.
Category Status
Sub Category Trauma

That wound from yesterday has gone nasty. It's oozing and you really don't feel well.

Cause

Effect

Removal

  • Using a Item disinfect.gifItem disinfect.gifParacetoid 7g Paracetoid 7g.
    • The following message will appear: The Paracetoid 7g rapidly takes effect. The fever subsides, your heart starts beating at a a semi-normal rate again... You weren't far away from a horrible death.
    • You will also gain the Status drugged.gifStatus drugged.gifDrugged Drugged and Item disinfect.gifItem disinfect.gifImmunised Immunised statuses.
  • Can be removed by a Item shaman.gifItem shaman.gifShaman Shaman's Healing ability.

Notes

  • Identifiable in any citizen's Small home.gifSmall home.gifHome Home by the rumor:
was seen coughing up blood a moment ago... Some are talking about an infection.