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Difference between revisions of "Make It Rain"
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(Is it okay for me to tag this as to do?) |
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When outside in the {{MetaInline|World Beyond}} (including {{MetaInline|Town Gates}}), with a {{MetaInline|Weak Soul}} in his or her {{MetaInline|Inventory}} and 1 {{AP}}, a {{MetaInline|Shaman}} can choose to '''Make it rain''', consuming 1 {{MetaInline|Weak Soul}} and 1 {{AP}}. | When outside in the {{MetaInline|World Beyond}} (including {{MetaInline|Town Gates}}), with a {{MetaInline|Weak Soul}} in his or her {{MetaInline|Inventory}} and 1 {{AP}}, a {{MetaInline|Shaman}} can choose to '''Make it rain''', consuming 1 {{MetaInline|Weak Soul}} and 1 {{AP}}. | ||
| − | *If there are zombies within the zone, | + | *If there are zombies within the zone, 3-6 zombies are eliminated. |
*If this is done outside the {{MetaInline|Town Gates}}, 5 rations of water is added to {{MetaInline|The Well}}. | *If this is done outside the {{MetaInline|Town Gates}}, 5 rations of water is added to {{MetaInline|The Well}}. | ||
Revision as of 13:20, 1 May 2013
Make it rain is an active hero ability only available to the
Shaman.
Use
When outside in the
World Beyond (including
Town Gates), with a
Weak Soul in his or her
Inventory and 1
, a
Shaman can choose to Make it rain, consuming 1
Weak Soul and 1
.
- If there are zombies within the zone, 3-6 zombies are eliminated.
- If this is done outside the
Town Gates, 5 rations of water is added to
The Well.
- The following entry will be registered at the
Registers:
[Shaman] made it rain baby! Thanks to them the well has gained 5 rations of clean water!
- The following entry will be registered at the
Notes
- There is a chance of failure to make it rain.