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Workshop
From Die2Nite Wiki
Workshop | |
Temporary | no |
Category | Workshop |
Defence ![]() |
- |
Action points ![]() |
25 |
Buildings required | - |
Materials required | ![]() ![]() ![]() |
Unlocks | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Upgradable | yes |
Introduction
The advancement of a town depends on the construction of a shabby workshop full of nondescript clutter. It is a pre-requisite for the construction of other more advanced buildings.
If your town has a Hacksaw, using it can reduce
s required for conversion in the
Workshop. There are 3 simple rules:
- Don't forget to take a
Hacksaw with you before converting anything at the
Workshop.
- Return the
Hacksaw to
The Bank after using it.
- Don't spend your points on opening a
Can here, you can do it in your home for free using
Hacksaw or some other tools.
Functions
This building is able to refine the following items:
Use | Object(s) obtained | Remark |
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1 random object |
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1 random object |
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1 random object |
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Don't spend your points on opening ![]() ![]() ![]() ![]() |
Main article: Building upgrades
Level | Reward |
---|---|
Base | No special bonus. |
Level 1 | The cost (AP) of all construction projects is reduced by 7%. |
Level 2 | The cost (AP) of all construction projects is reduced by 14%. |
Level 3 | The cost (AP) of all construction projects is reduced by 21%. |
Level 4 | The cost (AP) of all construction projects is reduced by 28%. |
Level 5 | The cost (AP) of all construction projects is reduced by 35%. |