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Data:Spikes
From Die2Nite Wiki
(Redirected from Data:Spike Trap)
This page contains the following metadata:
- ID (id) - 1013
- Name (name) - Spikes
- Image (image) -
(small_trap.gif) - Category (category) - Buildings
- Subcategory (subcategory) - Watchtower
- Blurb (blurb) - Installing spiked poles around the town gives some extra defences at minimal cost, but they might just make the difference some nights...
Building specific data
- Temporary (temporary) - true
- Upgradable (upgradable) - false
- Blueprint (blueprint) - false
- Parent building (parent) - Emergency Supplies
- Defence (defence) - 25
- AP cost (ap) - 12
- Number of resources (resources) - 1
- First resource (res1) - Twisted Plank, Quantity (resQ1) - 6
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