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Car Door
From Die2Nite Wiki
| Car Door |
|
| This hefty door will make an excellent improvised shield for when you need to get through crowds of zombies intent on munching your tasty brain (on one small cracker, as an aperitif presumably...). | |
| Category | Items |
| Sub Category | Defences |
The
Car Door can be used to gain another
Control Point in the
World Beyond, or as
Defence. However, if you are carrying it, you cannot hold another
Heavy object. As such, it may be better off in
The Bank. It needs to be constructed if it is found incomplete.
Found
Uses
Defence
- 1-2
town defence when placed in
The Bank. Defence value depends on the level of
Defensive Focus - 1
home defence when placed in your chest, of which only 40% of it will contribute towards town defence.
- 1-2
- +1 to
Control Points if carried in the
World Beyond (Therefore making the holder a "mini
Guardian"). -
Watchmen - 23 attack points.
Notes
- In Season 4:
- A bug fixed that allowed to generate infinite CPs in a zone. It involved a pairing of a
Manbag and a
Car Door. If both were carried, clicking on the manbag dropped all the contents of the citizen's rucksack while still not subtracting 1 bonus CP the car door provides. Picking the door back up increased the CP value by one. As you can see, such trick could be repeated a desired amount of times. - Use of this exploit during the
Clash of the Titans is believed to have forced MotionTwin to fix the problem.
- A bug fixed that allowed to generate infinite CPs in a zone. It involved a pairing of a
- In Season 11:
-
Watchmen points provided decreased from 40 to 23.
-
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