Talk:Scavenging
One slight problem, theres anecdotal evidence supporting a night time search penalty to scavenging making results time dependant. Also the game engine is entirely the same as the french version the only differences are translation and whether certain items and buildings are available. And the french version DOES have night time penalties. Discordance 17:44, 27 September 2011 (PDT)
Contents
Search Results
It was never brought up, but it shouldn't hurt to get some data and see average chances of a successful find during searching and auto-searching. You can track auto-search results in your zone by accounting empty searches and items yielded in the rucksack/on the ground, although the process can be disturbed by other players, and a zone can deplete earlier than you're back to recount. Be also careful not to count items which were already there. If you're not sure, better skip that part and log only manual searches.
Results of searches in
Depleted Zones can be found at the corresponding talk page. Log here results of searches in non-depleted/replenished zones only.
Scavengers
Scavengers are less likely to fail a search, thus should be separated from the rest.
| Searches | Items found | Recorded by (signature) |
| <...> | <...> | <...> |
| <...> | <...> | TOTAL |
Non-Scavengers
Anybody else than scavengers are supposed to have lowest find chances, might give a clue how scavengers' bonus is good.
| Searches | Items found | Recorded by (signature) |
| 21 | 7 | --KlarkMorrigan 14:38, 27 September 2011 (PDT) |
| 10 | 6 | --KlarkMorrigan 15:38, 27 September 2011 (PDT) |
| 31 | 13 | TOTAL |
Scavengers with Learned Camper status
To see how
Learned Camper impacts scavengers with their search bonus.
| Searches | Items found | Recorded by (signature) |
| <...> | <...> | <...> |
| <...> | <...> | TOTAL |
Non-Scavengers with Learned Camper status
To see how
Learned Camper impacts non-scavengers.
| Searches | Items found | Recorded by (signature) |
| <...> | <...> | <...> |
| <...> | <...> | TOTAL |