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Terrorised

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Revision as of 19:35, 7 January 2011 by Terion (talk)

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Terrorised
Status terror.gif
Category Mental
Cause Zombies breaching town, Random Drug use
Cure Valium Shot, Pocket Vibrator, Opened packet of Cigarettes with Box of Matches
Benefit N/A
Hindrance Severe
Ends Death


Fear is to be expected when confronting daily zombie attacks, while suffering shortages of food, water, and resources. When the fear catches up with you, some people will just not be able to cope...

Blurb

You were involved in an atrocious event and are terrorised! You can no longer decide to stay in a Horde-controlled zone. If you are trapped, you will no longer be able to run away!

Causes

  • There's a 20% chance you will become terrified after taking Random Drug
  • Pulling Your name Written in blood from a pack of cards
  • Having the town be breached by zombies and your house attacked by some of the invaders, but surviving (if your house is not attacked you will not become terrified)
  • Stealing from a chest rigged with a Rudimentary Alarm

Solutions

Effects

  • You exert no control points. That means that encountering even one zombie in the World Beyond will cause you to become trapped unless someone comes to save you.
  • You cannot fight the zombies. Not even with weapons (ex. water bombs, box cutter).
  • When you try to leave a sector, you have a chance of not moving but still having used AP. (Like Leg Injury)
  • Messages on the forums and private messages are distorted