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In this town, the only part where you can hide is, well.. nowhere. Except maybe in your house. In the first few days of the game, it is generally recommended to upgrade to Tent (costs 2 AP, uses no resources) and not to Hovel, which uses one plank that is often needed for construction projects.
You can keep items in the Chest in your House (4 slots), but people can rob you while you are out of town. Each citizen is allowed to rob once per day. Robberies will be recorded in the Gazette.
Residents who have died can also have their houses pillaged (works like a normal robbery), or recycled for 15AP to recover the items used to upgrade it (usually not worth it unless they've upgraded it quite a bit and invested items in it).
Defense
Improving your place of dwelling means you will be better defended during the midnight attack! After the first upgrade, you will also be able to carry out your own projects...
House provide defense, which is the sum of House points, Improvements, Defensive Objects, and Hero Bonuses.
| Level | Description | Defence | Requirements |
|---|---|---|---|
| 0 | Camp Bed | 0 | Start |
| 1 | Tent | +1 Defence | 2AP |
| 2 | Hovel | +3 Defence | 2AP, Template:ItemIcon x1 |
| 3 | Shack | +5 Defence | 2AP, Template:ItemIcon x2 |