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Wounded

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Revision as of 06:18, 16 January 2011 by Terion (talk) (→‎Effects: build with arm wound text)

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Wounded
Status wound.gif
Category Health
Cause Fleeing from Zombies, Item sport elec.gifItem sport elec.gifEMS System EMS System (charged)
Cure Item bandage.gifItem bandage.gifBandage Bandage
Benefit N/A
Hindrance -1 Small pa.gif capacity, varies depending on specific injury
Ends When cured, or upon Death


Blurb

You have been seriously injured! You will restore 1 Small pa.gif less whenever you drink, eat or rest.

Causes

Becoming wounded is a direct result of choosing to Flee in a zone under Control of the zombies, or by subjecting yourself to the Item sport elec.gifItem sport elec.gifEMS System EMS System (charged).

Effects

There are six different injuries; all of them reduce you to a maximum of 5 Small pa.gif and may contribute other effects:

  • Eye - Chance to find an item while scavenging is reduced
  • Foot - No other penalty
  • Head - Your speech in the forums is altered, as if you were stuttering.
  • Arm - You cannot work at the construction sites or open/close the town gates. (You can transform items in the Workshop.)
    • Attempting to spend AP in the Construction Site results in: Your horrific arm wound is stopping you from doing that!
  • Leg - As you walk around in the wastelands, there is a chance that you will fail to move from one screen to another, resulting in the loss of that AP used.
  • Hands - Certain objects become unusable.

A Item bandage.gifItem bandage.gifBandage Bandage is the only cure for an injury.

If you do not use a Item bandage.gifItem bandage.gifBandage Bandage to cure your wound, the next day you will be Status infect.gifStatus infect.gifInfected Infected.