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Deaths by Infection

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Revision as of 19:35, 14 November 2012 by Decomposed (talk) (→‎Titles)

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[v · e] Deaths by Infection R dinfec.gif
Number of deaths from generalised infection.
Category Distinctions
Sub Category Rare Distinctions

So yesterday you were just thinking to yourself "I'll be fine. I only coughed up a bit of blood, it's not like I'm so sick that I might wake up late tomorrow with a headache." Well, think again, because judging from the pace of your heart, you're not going to wake up for a long, long, time.

Activity

  • Die from an Status infect.gifStatus infect.gifInfected Infection.
  • Alternatively, one can get killed by the Small arma.gifSmall arma.gifReactor Reactor when it blows up (after receiving 250+ damage).
    • This requires the player to be within a certain range of the town.
    • The player can also hide far enough from the explosion, then camp inside town. That night, the player will also die from an infection - possibly radiation sickness.

Titles

  • 20x = Partially Putrified (Old Distinction [before Twinoid] was Partially Decomposed)
  • 40x = Infected with a poison
  • 75x = Blood 'n' Bile Spitter
  • 100x = Harbinger of the Plague

Notes

  • Deaths by infection will not "complete the day", but this distinction is still earned.