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Meat Locker
From Die2Nite Wiki
| Meat Locker |
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| Popular justice in all its glory! When a citizen is shunned they can be sent to the cage, which is judiciously located in plain sight, in front of the gates to the town. Their wailing and crying makes a great lure at midnight. Each shunned citizen sent to the cage earns temporary defence points for the town. | |
| Category | Buildings |
| Sub Category | Foundations |
Popular justice in all its glory! When a citizen is shunned they can be sent to the cage, which is judiciously located in plain sight, in front of the gates to the town. Their wailing and crying makes a great lure at midnight. Each shunned citizen sent to the cage earns temporary defence points for the town.
Notes
If the meat locker is built, citizens who become shunned will be instantly killed in it (as opposed to the quite vivid imagery of the citizen being stuck in the meat locker for the whole day). This means that the shunned/killed citizen will be able to reincarnate and join a new town immediately.
Regular shunned citizens provide 40 defense, shunned heroes provide 60 defense.