This site is not maintained anymore. Please move to MHWiki.org

Defensive Focus

From Die2Nite Wiki
Revision as of 16:20, 21 August 2011 by Discordance (talk)

Jump to: navigation, search
Item todo.gif This page has automatically been added to the to do category for the following reason: Write intro, check description and details for season 3. The page was tagged by: Discordance 03:42, 8 August 2011 (PDT)
[v·e] 1025 Defensive Focus Item meca parts.gif
Establishes an ingenious system for optimising the use of defensive materials (steel plate, etc.). This system increases the points value of each defensive object placed in the bank.
Small city up.gifSmall city up.gifBuilding upgrades Upgradable
Category Buildings
Sub Category Workshop
Small parent.gif Parent building Small refine.gifSmall refine.gifWorkshop Workshop
Small pa.gif Action Points cost Small pa.gif 50
Tag 2.gif Resource cost Item wood beam.gifItem wood beam.gifPatchwork Beam×8 Item metal beam.gifItem metal beam.gifMetal Support×8 Item meca parts.gifItem meca parts.gifHandful of nuts and bolts×4

Defensive Focus increases the defence given by each defence object in the bank. This requires town upgrades to reach the full effect.

Defensive Focus used to be the main defence building of successful towns. As of Season 3, you'd be better off constructing buildings which don't require so many nuts and bolts.

Use

  • Building defensive focus increases the defence value of defence objects from 1 to 1.1.
    • Upgrading it via the daily project increases the defence per object up to a maximum of 2.

Upgrades

Level Reward
Base Defensive items are worth 1.1 points each.
Level 1 Defensive items are worth 1.2 points each.
Level 2 Defensive items are worth 1.4 points each.
Level 3 Defensive items are worth 1.6 points each.
Level 4 Defensive items are worth 1.8 points each.
Level 5 Defensive items are worth 2 points each.

Notes

  • In Season 3, the defence values fell sharply, previously the base value from defensive focus was 2, with a maximum of 8. This dropped to a base value of 1.1 with a maximum of 2.