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Revision as of 20:30, 10 February 2011 by DuncmanG (talk) (Created page with "The following is known about the Initial Map Setup in Die2Nite: * Regular towns are 10x10 - Distant towns are 12x12. * Every distant town map has 10 special zones on it * Initia...")
The following is known about the Initial Map Setup in Die2Nite:
- Regular towns are 10x10 - Distant towns are 12x12.
- Every distant town map has 10 special zones on it
- Initial zombie distribution centers around special zones - special zones will start with 4+ zombies them, zones 1-2
from special zones will have fewer - Town can be placed one column or row "off-center" - a centered town would have five rows to the left of it and six to the right (or vice versa) and the same top/bottom. An off-center town would have 4 rows/columns on one side and 7 on the other.
Questions to answer:
- Do regular towns also have 10 special zones?
- Min/Max starting zombie numbers for special zones
- Can a town be both one column and one row "off-center"