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Weapons Dump
From Die2Nite Wiki
| Weapons Dump |
|
| Allows the destruction of weapons at the dump. | |
| Category | Buildings |
| Sub Category | Foundations |
Since that
Garbage Dump still isn't tall enough to stop zombies from climbing over, let's throw in some sharp objects, and maybe a zombie or two will decapitate themselves.
Use
- This construction allows unbroken
Weapons to be dumped for an additional +5 
on top of the +1 
given by
Garbage Dump. In other words, each dumped weapon will now be +6 
and +7 
if
Dump Upgrade is constructed.
- All items that can be used to attack zombies ("attack-able" items, non-broken) can be dumped in the
Garbage Dump, but some exceptions exist (mentioned below). - Each object destroyed at the dump costs 1
(unless you have constructed
Free Dump).
- All items that can be used to attack zombies ("attack-able" items, non-broken) can be dumped in the
The following items can be dumped:
All "attack-able" items under Amoury and Furniture sections of the Bank are usable.
- Unbroken melee weapons such as
Screwdriver,
Rusty Chain or
Machete - Grenades such as
Water Bomb - Furniture such as
Old Washing Machine or
Carcinogenic Oven - Loaded water based weapons such as
Water Pistol (3 shots) - Loaded battery powered weapons such as
Battery Launcher Mk. II (loaded)
Fat Cat; this is an animal, but also a furniture.
The following items are exceptions:
- Components such as
Plastic Bag; they cannot be used to attack zombies yet. - Empty water based weapons such as
Water Pistol (empty); it needs to be loaded with a
Water Ration. - Empty battery powered weapons such as
Battery Launcher 1-ITF (empty); it needs to be loaded with a
Battery. - Broken items; it needs to be fixed.
- "Attack-able" items under
Defences Category (such as
Unshaped Concrete Blocks) - "Attack-able" items under
Miscellaneous items Category (such as
Chicken)
Notes
- Did not function when it was introduced in Season 3. It was fixed in Season 4.
- In Season 5:
Weapons can be dumped for +1 
with the
Garbage Dump built.
- In Season 6:
- The rarity of the building decreased from
Construction Blueprint (rare) to
Construction Blueprint (uncommon).
- The rarity of the building decreased from