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Ghoul
From Die2Nite Wiki
Through the course of time, people change. In an apocalypse, over time, some people rise up to with incredible powers and protect others, while some become sick of routine hide and seek with zombies and become antisocial. Some, however, have become monstrous...physically. Rumor has it that some people, by accident or on purpose, become partially infected, but have managed to survive, but with a new goal in life...hunting for human flesh.
Contents
Causes
- Consuming
Intestine Melon,
Human Flesh,
Mouldy Ham Sandwich or certain Food gives a certain chance of becoming a Ghoul. - Consuming a Traveler's Corpse will make the citizen a ghoul.
- Consuming
Abilities
- Consume a citizen to gain hero days. A Resident yields 1 hero day, and a
Hero yields 2 hero days. - The choice to enter and leave the
Town Gates without being recorded on
The Great Register. - No risk of death from dehydration or infection.
- Cannot become thirsty or infected.
Risks
- Must consume a "human flesh related item" within X days, or the ghoul will die of hunger
- Extremely antisocial behavior (killing of citizens) will usually result in detest and violence, and possibly a trip to the
Gallows if caught. - Cannot consume water, which is a source of

- Statuses like addiction, drugged, drunk, and hangover will be passed to the ghoul.
Notes
- In Season 6, Ghouls were added as a test.
- According to Epoq, "Ghouls are coming on a trial basis. As we have never had ghouls here before, we'll try it out and if you guys don't like them, we'll try to get them to leave again. They are pretty stubborn, but we'll get there!"