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Data:Workshop
From Die2Nite Wiki
Revision as of 23:39, 13 October 2011 by Discordance (talk)
This page contains the following metadata:
- ID (id) - 1033
- Name (name) - Workshop
- Image (image) -
(small_refine.gif) - Category (category) - Buildings
- Subcategory (subcategory) - Workshop
- Blurb (blurb) - The advancement of a town depends on the construction of a shabby workshop full of nondescript clutter. It allows resources to be converted and is a pre-requisite for the construction of other more advanced buildings.
Building specific data
- Temporary (temporary) - false
- Upgradable (upgradable) - true
- Blueprint (blueprint) - false
- Parent building (parent) - Unknown parent
- Defence (defence) - 0
- AP cost (ap) - 25
- Number of resources (resources) - 2
- First resource (res1) - Twisted Plank, Quantity (resQ1) - 10
- Second resource (res2) - Wrought Iron, Quantity (resQ2) - 8
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