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Survivalist

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Revision as of 00:58, 1 December 2011 by ChooJeremy (talk)

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Tamer

The Survivalist is a job role available only to a hero. Each tamer starts off with a R jermit.gifR jermit.gifSurvival Guide Survival Guide.

Blurb

Always ready to get involved with any construction project, the technician, abandoned alone on a desert island with nothing but a toothpick, could construct an enormous entirely autonomous wheel. So just imagine what technical marvels they could construct with a shiny new DIY kit!

Job Specific Advantages

  • They have no cap on the chances of survival, meaning that when camping, their chances of surviving can go above 90%. There are specific messages for 90-99% camping survival chances and 100% survival chances.
  • They can get a free food ration or water ration daily. Note that the food ration and water ration is taken immediately, no item is generated in the Survivalist's rucksack.

Equipment

Tips

  • Volunteer to camp for Blueprints in the early days of the town after the zombies are killed, after all, you can reach up to a 0% chance of dying while others will always have a chance of dying and thus hurt the town if they die (loss of Small pa.gif and another person has to go and camp).
  • Use your survivalist power to generate water in the later days of the town, when water becomes a scarce resource. If food becomes low and all nearby zones within 6 Small pa.gif are depleted though, then it might be worth it to generate food to scavenge further, in non-depleted zones.

External links