This site is not maintained anymore. Please move to MHWiki.org
Terrorised
From Die2Nite Wiki
| Terrorised | |
| Category | Mental |
| Cause | Zombies breaching town, Random Drug use |
| Cure | Valium Shot, Pocket Vibrator, Opened packet of Cigarettes with Box of Matches |
| Benefit | N/A |
| Hindrance | Severe |
| Ends | Death |
Fear is to be expected when confronting daily zombie attacks, while suffering shortages of food, water, and resources. When the fear catches up with you, some people will just not be able to cope...
Blurb
You were involved in an atrocious event and are terrorised! You can no longer decide to stay in a Horde-controlled zone. If you are trapped, you will no longer be able to run away!
Causes
- There's a 20% chance you will become terrified after taking Random Drug
- Pulling Your name Written in blood from a pack of cards
- Having the town be breached by zombies and your house attacked by some of the invaders, but surviving (if your house is not attacked you will not become terrified)
- Stealing from a chest rigged with a Rudimentary Alarm
Solutions
- Valium Shot
- Pocket Vibrator
- Opened packet of Cigarettes in conjuction with Box of Matches
- Teddy Bear (Haven't seen one, someone confirm?)
Effects
- You exert no control points. That means that encountering even one zombie in the World Beyond will cause you to become trapped unless someone comes to save you.
- You cannot fight the zombies. Not even with weapons (ex. water bombs, box cutter).
- When you try to leave a sector, you have a chance of not moving but still having used AP. (Like Leg Injury)
- Messages on the forums and private messages are distorted
| |||||||||||||||||