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Updates
From Die2Nite Wiki
Revision as of 17:02, 20 April 2011 by Deviceing (talk) (Gave red links destinations, however they are not ideal as some pages are missing (a page on shunning and a page on sand balls).)
Die2nite is split up into Seasons, periods of time lasting around 3 months. Towns in that season compete to rank in the top 15 for distinctions and bragging rights.
Contents
Season 2 (1.2) - Rise of the Labradoodle
- 20th April, 2011 - Present
- Bigger maps (25 x 25) available
- Camping in the desert
- Shunned able to hide objects and search the towns rubbish
- New profession - Tamer
- New Titles - Ranked Towns and Legendary Towns
Season 1 (1.1) - Hang 'em high!
- 17th January - 20th April, 2011
- New rankings
- Gallows implemented
- Rusty Chain now an 'important' item (taken from the posession of a citizen when they are shunned)
Season 0 (1.0) - Let's get it on! (Old towns)
- 1st December, 2010 - 17th January, 2011
- Hero mode now purchasable
- Sponsorship system implemented
Christmas!
The following updates were added only to towns alive on christmas day and remained for the life of that town.
- Sand balls to throw at other residents
- Christmas gifts - Suspicious looking plum juice (does nothing), utility belt (+1 rucksack slot), letter with no address.
Beta phase
- 1st November - 1st December, 2010
- No changes (first version of the game!)