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Difference between revisions of "Battery Launcher 1-ITF (loaded)"

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m (Added guard weapon bonus)
(Always kills 1 zed without a miss .)
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{{spade|how often does it miss?|[[User:Discordance|Discordance]] 15:17, 29 August 2011 (PDT)}}
 
 
{{MetaInfobox}}
 
{{MetaInfobox}}
  
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* {{MetaInline|Armoury|displayname=Weapon}} (1 shot per {{MetaInline|Battery}})
 
* {{MetaInline|Armoury|displayname=Weapon}} (1 shot per {{MetaInline|Battery}})
 
** 1 kill per shot
 
** 1 kill per shot
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** Sometimes does '''NOT''' result in a kill.<br /><span style="margin-left:20px;">''You attack a zombie with your {{MetaInline|Battery Launcher 1-ITF (loaded)}} , but it hardly even flinches and continues to advance !</span> [http://imm.io/uOt8]
 
−
<hr style="margin-left:20px;" /><span style="margin-left:20px;"> The weapon has run out of batteries.''</span>
 
 
** Guard weapon, 12 attack pts.
 
** Guard weapon, 12 attack pts.
  

Revision as of 18:10, 24 December 2012

[v · e] 5 Battery Launcher 1-ITF (loaded) Item pilegun.gif
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Item watergun opt empty.gifItem watergun opt empty.gifGuard Weapon Guard Weapon (10 attack pts)
Category Items
Sub Category Armoury
When used

The Item pilegun empty.gifItem pilegun empty.gifBattery Launcher 1-ITF (empty) Battery Launcher Mk. I uses Item pile.gifItem pile.gifBattery Batteries for ammunition. Each charge kills one zombie except for occasional malfunctions. After the discharge, a Item pile broken.gifItem pile broken.gifCrushed Battery Crushed Battery can be found lying on the ground.

Found

Uses

Notes

  • Previously named "Battery-Launcher 1-PDTG".