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Difference between revisions of "Battery Launcher 1-ITF (loaded)"
From Die2Nite Wiki
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m (Added guard weapon bonus) |
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** Sometimes does '''NOT''' result in a kill.<br /><span style="margin-left:20px;">''You attack a zombie with your {{MetaInline|Battery Launcher 1-ITF (loaded)}} , but it hardly even flinches and continues to advance !</span> [http://imm.io/uOt8] | ** Sometimes does '''NOT''' result in a kill.<br /><span style="margin-left:20px;">''You attack a zombie with your {{MetaInline|Battery Launcher 1-ITF (loaded)}} , but it hardly even flinches and continues to advance !</span> [http://imm.io/uOt8] | ||
<hr style="margin-left:20px;" /><span style="margin-left:20px;"> The weapon has run out of batteries.''</span> | <hr style="margin-left:20px;" /><span style="margin-left:20px;"> The weapon has run out of batteries.''</span> | ||
| + | ** Guard weapon, 12 attack pts. | ||
==Notes== | ==Notes== | ||
Revision as of 17:30, 19 November 2012
| Battery Launcher 1-ITF (loaded) |
|
| A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles. | |
| Category | Items |
| Sub Category | Armoury |
| When used | |
The
Battery Launcher Mk. I uses
Batteries for ammunition. Each charge kills one zombie except for occasional malfunctions. After the discharge, a
Crushed Battery can be found lying on the ground.
Found
- Loading a
Battery Launcher 1-ITF (empty) with a
Battery.
Uses
-
Weapon (1 shot per
Battery)
- 1 kill per shot
- Sometimes does NOT result in a kill.
You attack a zombie with your
Battery Launcher 1-ITF (loaded) , but it hardly even flinches and continues to advance ! [1]
The weapon has run out of batteries.
- Guard weapon, 12 attack pts.
Notes
- Previously named "Battery-Launcher 1-PDTG".
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