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Difference between revisions of "Bait"
From Die2Nite Wiki
| Line 6: | Line 6: | ||
| defense=10 | | defense=10 | ||
| base_ap=10,10,9,9,8,8,7 | | base_ap=10,10,9,9,8,8,7 | ||
| − | | need_buildings=[[Barbs]] | + | | need_buildings=[[Great Wall Strengthening]] |
| + | *[[Barbs]] | ||
| need_items={{ItemIcon|item_bone_meat|Meaty Bone}}x1 | | need_items={{ItemIcon|item_bone_meat|Meaty Bone}}x1 | ||
| opens=non | | opens=non | ||
Revision as of 13:37, 25 July 2011
| Bait | |
| Temporary | Template:ItemIcon |
| Category | Great Wall Strengthening |
| Defence |
10 |
| Action points |
10,10,9,9,8,8,7 |
| Buildings required | Great Wall Strengthening |
| Materials required | Template:ItemIconx1 |
| Unlocks | non |
| Upgradable | no |
Prerequisites
1. Great Wall Strengthening 2. Barbs 3. Meaty Bone
Blurb
A lump of meat attached to a hook should distract at least a few zombies...
Uses
- Provides 10 defense points.
- This constructions can only be used once. It will be destroyed during the attack.
- Can be rebuilt each day as needed.