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Difference between revisions of "Wall Upgrade v1"
From Die2Nite Wiki
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*[[File:item_plate.gif]] [[Razor Wall]]<!--{{BuildingIcon|item_plate|Razor Wall}}-->? | *[[File:item_plate.gif]] [[Razor Wall]]<!--{{BuildingIcon|item_plate|Razor Wall}}-->? | ||
*[[File:item_meca_parts.gif]] [[Ramparts]]? | *[[File:item_meca_parts.gif]] [[Ramparts]]? | ||
| − | * | + | *{{MetaInline|Slip 'N' Slide}} |
==Notes== | ==Notes== | ||
Revision as of 19:03, 25 July 2011
| Wall Upgrade v1 | |
| Temporary | no |
| Category | Great Wall Strengthening |
| Defence |
10 |
| Action points |
30 |
| Buildings required | non |
| Materials required | Template:ItemIconx6 Template:ItemIconx4 |
| Unlocks | Barbs, Barricades, Great Pit, Zombie Grater, Old School Traps, Razor Wall, Ramparts |
| Upgradable | no |
Wall Upgrade v1 unlocks a wide array of defensive options.
Blurb
Significantly increases the town's defences.
Unlocks
Notes
- In Season 3 Great Wall Strengthening was renamed to Wall Upgrade v1. The defence provided was increased from 7 to 10. The icon changed from the generic
to
.