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Difference between revisions of "Data:Slip 'n' Slide"
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(Reduced at some season ? Phar cost 5 instead of 6 - Mostly notes for myself in here .) |
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resQ2=10| | resQ2=10| | ||
res3=Pharmaceutical Products| | res3=Pharmaceutical Products| | ||
| − | resQ3= | + | resQ3=5| |
{{{1|}}}}}</includeonly><noinclude>{{:{{FULLPAGENAME}}|format=MetaData}}</noinclude> | {{{1|}}}}}</includeonly><noinclude>{{:{{FULLPAGENAME}}|format=MetaData}}</noinclude> | ||
Latest revision as of 18:06, 8 October 2015
This page contains the following metadata:
- ID (id) - 1159
- Name (name) - Slip 'n' Slide
- Image (image) -
(small_wallimprove.gif) - Category (category) - Buildings
- Subcategory (subcategory) - Wall Upgrade v1
- Blurb (blurb) - Why did nobody think of this before? Instead of wasting your time on personal hygiene, use your soap to make the town walls slippy. Combined with the zombie grater, it's ideal, except for the "noise".
Building specific data
- Temporary (temporary) - false
- Upgradable (upgradable) - false
- Blueprint (blueprint) - Construction Blueprint (common)
- Parent building (parent) - Wall Upgrade v1
- Defence (defence) - 60
- AP cost (ap) - 40
- Number of resources (resources) - 3
- First resource (res1) - Unshaped Concrete Blocks, Quantity (resQ1) - 1
- Second resource (res2) - Water Ration, Quantity (resQ2) - 10
- Third resource (res3) - Pharmaceutical Products, Quantity (resQ3) - 5
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