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Difference between revisions of "Data:Wall Upgrade v2"
From Die2Nite Wiki
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subcategory=Wall Upgrade v1| | subcategory=Wall Upgrade v1| | ||
blurb=It's too bad for tonight defenses, but building a better wall allows for the addition of numerous upgrades.| | blurb=It's too bad for tonight defenses, but building a better wall allows for the addition of numerous upgrades.| | ||
| − | blueprint=| | + | blueprint=common| |
parent=Wall Upgrade v1| | parent=Wall Upgrade v1| | ||
defence=20| | defence=20| | ||
Revision as of 21:33, 31 July 2011
This page contains the following metadata:
- ID (id) - 1031
- Name (name) - Wall Upgrade v2
- Image (image) -
(small_wallimprove.gif) - Category (category) - Buildings
- Subcategory (subcategory) - Wall Upgrade v1
- Blurb (blurb) - It's too bad for tonight defenses, but building a better wall allows for the addition of numerous upgrades.
Building specific data
- Temporary (temporary) - false
- Upgradable (upgradable) - false
- Blueprint (blueprint) - Construction Blueprint (common)
- Parent building (parent) - Wall Upgrade v1
- Defence (defence) - 50
- AP cost (ap) - 40
- Number of resources (resources) - 3
- First resource (res1) - Patchwork Beam, Quantity (resQ1) - 9
- Second resource (res2) - Metal Support, Quantity (resQ2) - 6
- Third resource (res3) - Handful of nuts and bolts, Quantity (resQ3) - 3
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