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Difference between revisions of "Dehydrated!"
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m (moved Dehydrated to Dehydrated!: game has an ! in the name; redirect created by the move should still mean people can use it without the !) |
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| Line 3: | Line 3: | ||
| category=Hydration | | category=Hydration | ||
| cause=Uncured [[Thirsty|Thirst]] | | cause=Uncured [[Thirsty|Thirst]] | ||
| − | | cure= | + | | cure={{MetaInline|Water Ration}} or {{MetaInline|Hydratone 100mg}} |
| benefit=N/A | | benefit=N/A | ||
| − | | hindrance=No AP restored when drinking | + | | hindrance=No AP restored when drinking a {{MetaInline|Water Ration}} |
| − | | ends=[[Midnight]] | + | | ends=[[Midnight]] with [[Death]] |
}} | }} | ||
| Line 13: | Line 13: | ||
== Causes == | == Causes == | ||
| − | * Dehydration is encountered any time a [[Citizen]] goes to sleep | + | * Dehydration is encountered any time a [[Citizen]] goes to sleep {{MetaInline|Thirsty}}, while not also {{MetaInline|Refreshed}}. |
| − | * Thirst may also be aggravated into Dehydration through prolonged desert exposure. | + | * Thirst may also be aggravated into Dehydration through prolonged desert exposure (travelling through some (11? 12?) zones.) |
== Solutions == | == Solutions == | ||
| − | * Taking | + | * Taking {{MetaInline|Hydratone 100mg}} will upgrade the Dehydrated status to {{MetaInline|Thirsty}} |
| − | * Drinking a | + | * Drinking a {{MetaInline|Water Ration}} will upgrade the Dehydrated status to {{MetaInline|Thirsty}} |
| + | ** Note: The {{MetaInline|Water Ration}} '''will not''' recover any AP if it is drunk while Dehydrated. | ||
== Effects == | == Effects == | ||
| − | If a citizen goes to sleep Dehydrated, they will [[Death|die]] that night. | + | * If a citizen goes to sleep Dehydrated, they will [[Death|die]] that night. |
| + | * Continuing to stagger through some (how many?) desert zones while Dehydrated will also result in their [[death]]. | ||
{{Status Effects}} | {{Status Effects}} | ||
| − | |||
Revision as of 06:19, 14 January 2011
| Dehydrated! | |
| Category | Hydration |
| Cause | Uncured Thirst |
| Cure | |
| Benefit | N/A |
| Hindrance | No AP restored when drinking a |
| Ends | Midnight with Death |
How Dry I Am
Dehydration is a dangerous status when in the desert. When Thirst is left untreated for too long, a Citizen will become Dehydrated, which puts them on Death's Door.
Causes
- Dehydration is encountered any time a Citizen goes to sleep
Thirsty, while not also
Refreshed. - Thirst may also be aggravated into Dehydration through prolonged desert exposure (travelling through some (11? 12?) zones.)
Solutions
- Taking
Hydratone 100mg will upgrade the Dehydrated status to
Thirsty - Drinking a
Water Ration will upgrade the Dehydrated status to
Thirsty
- Note: The
Water Ration will not recover any AP if it is drunk while Dehydrated.
- Note: The
Effects
- If a citizen goes to sleep Dehydrated, they will die that night.
- Continuing to stagger through some (how many?) desert zones while Dehydrated will also result in their death.
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