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Difference between revisions of "Thirsty"

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{{ Status Effect
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{{MetaInfobox}}
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| image=status_thirst.gif
 
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| category=Hydration
 
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| cause=Not Drinking, Over-Exertion
 
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| cure={{MetaInline|Water Ration}}, {{MetaInline|Hydratone 100mg}}
 
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| benefit=N/A
 
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| hindrance=N/A
 
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| ends=[[Midnight]] (when they become {{MetaInline|Dehydrated!}})
 
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}}
 
  
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== Not a Drop to Drink ==
 
 
Thirst is a reality of life in a zombie-infested desert. Whether through over-exertion or the simple lack of resources, eventually a citizen will become {{MetaInline|Thirsty}}. Failing to treat this will cause them to become {{MetaInline|Dehydrated!}}, which in turn leads to [[Death]].
 
Thirst is a reality of life in a zombie-infested desert. Whether through over-exertion or the simple lack of resources, eventually a citizen will become {{MetaInline|Thirsty}}. Failing to treat this will cause them to become {{MetaInline|Dehydrated!}}, which in turn leads to [[Death]].
  
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== Blurb ==
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==Cause==
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''You are thirsty... This happens in the morning if you haven't drank the night before, or if you've been walking in the desert for a long time...''
 
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== Causes ==
 
 
Thirst is encountered as a result of two main causes:
 
Thirst is encountered as a result of two main causes:
 
* If a citizen does not drink a {{MetaInline|Water Ration}} to gain the {{MetaInline|Refreshed}} effect, the next day they will be Thirsty.
 
* If a citizen does not drink a {{MetaInline|Water Ration}} to gain the {{MetaInline|Refreshed}} effect, the next day they will be Thirsty.
 
* If a citizen travels 11 zones in the desert without using a {{MetaInline|Water Ration}}, they will immediately become Thirsty.
 
* If a citizen travels 11 zones in the desert without using a {{MetaInline|Water Ration}}, they will immediately become Thirsty.
  
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== Solutions ==
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==Effect==
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If a citizen goes to sleep {{MetaInline|Thirsty}} and also not {{MetaInline|Refreshed}}, they will awaken the next day {{MetaInline|Dehydrated!}}
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==Removal==
 
* Taking {{MetaInline|Hydratone 100mg}} will relieve thirst, but with no AP restoration and will cause you to become {{MetaInline|Drugged}}.
 
* Taking {{MetaInline|Hydratone 100mg}} will relieve thirst, but with no AP restoration and will cause you to become {{MetaInline|Drugged}}.
 
* Drinking a {{MetaInline|Water Ration}} will slake your thirst and recover 6 AP.
 
* Drinking a {{MetaInline|Water Ration}} will slake your thirst and recover 6 AP.
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== Effects ==
 
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If a citizen goes to sleep {{MetaInline|Thirsty}} and not also {{MetaInline|Refreshed}}, they will awaken the next day {{MetaInline|Dehydrated!}}
 
  
 
{{Status Effects}}
 
{{Status Effects}}

Revision as of 19:55, 15 April 2011

[v · e] Thirsty Status thirst.gif
You are thirsty... This happens in the morning if you haven't drank the night before, or if you've been walking in the desert for a long time...
Category Status
Sub Category Nutrition

Thirst is a reality of life in a zombie-infested desert. Whether through over-exertion or the simple lack of resources, eventually a citizen will become Status thirst.gifStatus thirst.gifThirsty Thirsty. Failing to treat this will cause them to become Status dehyd.gifStatus dehyd.gifDehydrated! Dehydrated!, which in turn leads to Death.

Cause

Thirst is encountered as a result of two main causes:

Effect

If a citizen goes to sleep Status thirst.gifStatus thirst.gifThirsty Thirsty and also not Status hasDrunk.gifStatus hasDrunk.gifRefreshed Refreshed, they will awaken the next day Status dehyd.gifStatus dehyd.gifDehydrated! Dehydrated!

Removal