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Difference between revisions of "Makeshift Guitar"

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* {{MetaInline|Watchmen}} - 30 attack points
 
* {{MetaInline|Watchmen}} - 30 attack points
 
* Can be used once a day only. So if one citizen uses it, then that's it for the day. Nobody else can use it to get more {{AP}}.
 
* Can be used once a day only. So if one citizen uses it, then that's it for the day. Nobody else can use it to get more {{AP}}.
−
* The total number of {{AP}} produced is equal to the number of citizens still alive in the game, with {{MetaInline|Drunk}} or {{MetaInline|Drugged}} citizen counting as 2.
+
* The total number of {{AP}} produced depends on the number of citizens '''inside the town''' and their statuses when it is played:
−
** It does not matter whether the citizen is inside the town. It still counts.
+
** Each {{MetaInline|Drunk}} and/or {{MetaInline|Drugged}} citizen receives 2 {{AP}}.
−
** The total {{AP}} produced appears to diminish gradually each day of usage.
+
** The rest '''inside the town''' receive 1 {{AP}} only.  
−
** For example, your town has 20 citizens remaining, 1 of them drunk and 2 of them drugged. It is the first day you play guitar. It will produce 23 {{AP}} in total.
 
−
* According to the message, the {{AP}} produced is said to be "shared" among the citizens. However it is actually how it works:  
 
−
** A {{MetaInline|Drunk}} or {{MetaInline|Drugged}} citizen will receive 2 {{AP}}.
 
−
** The rest '''inside the town''' appears to receive 1 {{AP}} only.  
 
 
** Those who are outside will NOT receive any {{AP}}.
 
** Those who are outside will NOT receive any {{AP}}.
 +
** For example, your town has 20 citizens inside when it is played, of which 1 is drunk and 2 are drugged. It will produce 23 {{AP}} in total.
 
* It cannot increase beyond 6 {{AP}}.  
 
* It cannot increase beyond 6 {{AP}}.  
 
** If used while any citizens have 7-8 {{AP}}, {{AP}} will be reduced to 6, leading to a loss.
 
** If used while any citizens have 7-8 {{AP}}, {{AP}} will be reduced to 6, leading to a loss.

Revision as of 07:08, 4 March 2014

[v · e] 376 Makeshift Guitar Item guitar.gif
Once great for seducing the ladies while sitting in front of the campfire, they remain really popular despite the asexualization of the townsfolk. Far from a custom Les Paul '58 it may be, but it still brings joy and hope to the town. Who doesn't enjoy a sing-a-long?
Small home.gifSmall home.gifHome decoration Home Decoration (+6 points for decor)
Item watergun opt empty.gifItem watergun opt empty.gifGuard Weapon Guard Weapon (19 attack pts)
Category Items
Sub Category Furniture
When used

It's not much of a guitar, but it's more than enough to squeeze a bit of extra energy out of everyone.

Found

Uses

  • +6 decoration points
  • R guard.gifR guard.gifWatchmen Watchmen - 30 attack points
  • Can be used once a day only. So if one citizen uses it, then that's it for the day. Nobody else can use it to get more Small pa.gif.
  • The total number of Small pa.gif produced depends on the number of citizens inside the town and their statuses when it is played:
    • Each Status drunk.gifStatus drunk.gifDrunk Drunk and/or Status drugged.gifStatus drugged.gifDrugged Drugged citizen receives 2 Small pa.gif.
    • The rest inside the town receive 1 Small pa.gif only.
    • Those who are outside will NOT receive any Small pa.gif.
    • For example, your town has 20 citizens inside when it is played, of which 1 is drunk and 2 are drugged. It will produce 23 Small pa.gif in total.
  • It cannot increase beyond 6 Small pa.gif.
    • If used while any citizens have 7-8 Small pa.gif, Small pa.gif will be reduced to 6, leading to a loss.

Notes

  • In Season 8:
    • Item guitar.gifItem guitar.gifMakeshift Guitar Makeshift Guitar is added.