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Difference between revisions of "Survivalist"

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==Survivalist==
 
==Survivalist==
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The Survivalist is a job role available only to a [[hero]]. Each tamer starts off with a {{MetaInline|Survival Guide}}.
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The Survivalist is a job role available only to a [[hero]]. Each survivalist starts off with a {{MetaInline|Survival Guide}}.
  
 
==Blurb==
 
==Blurb==

Revision as of 09:09, 11 December 2011

Survivalist

The Survivalist is a job role available only to a hero. Each survivalist starts off with a R jermit.gifR jermit.gifSurvival Guide Survival Guide.

Blurb

Having chosen to live in the most extreme solitude, the Survivalist is the guy nobody has talked to in years. The good thing is, that they have learned how to always get by on their own when it comes down to it. A Survivalist will always find something edible (food or water), regardless of where they are in the desert and when they want to find it.

Job Specific Advantages

  • They have no cap on the chances of survival, meaning that when camping, their chances of surviving can go above 90%. There are specific messages for 90-99% camping survival chances and 100% survival chances.
  • They can get a free food ration or water ration daily. Note that the food ration and water ration is taken immediately, no item is generated in the Survivalist's rucksack.

Equipment

Tips

  • Volunteer to camp for Blueprints in the early days of the town after the zombies are killed, after all, you can reach up to a 0% chance of dying while others will always have a chance of dying and thus hurt the town if they die (loss of Small pa.gif and another person has to go and camp).
  • Use your survivalist power to generate water in the later days of the town, when water becomes a scarce resource. If food becomes low and all nearby zones within 6 Small pa.gif are depleted though, then it might be worth it to generate food to scavenge further, in non-depleted zones.

External links