Difference between revisions of "Item combinations"
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| − | {{ | + | {{Spade|Old page, needs work and confirmation of content|--[[Image:small_admin.gif|top|link=Die2Nite Wiki:Administrators]] [[User:Nickyh|Nickyh]] 08:12, 9 April 2013 (PDT)}} |
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Certain items can be combined together to create new or improved items. Broken or incomplete items can also be combined with the required spare parts to work. Finally, some items require to be combined with other items, like batteries, to work. | Certain items can be combined together to create new or improved items. Broken or incomplete items can also be combined with the required spare parts to work. Finally, some items require to be combined with other items, like batteries, to work. | ||
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==Combined items== | ==Combined items== | ||
| − | Combining these items give a completely different item to those used. Items are generally used up. | + | Combining these items give a completely different item to those used. Items are generally used up to create the new item(s). |
{| class="wikitable" style="width: 100%" | {| class="wikitable" style="width: 100%" | ||
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|{{MetaInline|Vial of Poison}}||''One of the Following:''<br/>{{MetaInline|Suspicious-looking Vegetable}}<br/>{{MetaInline|Fleshroom Puree}}<br/>{{MetaInline|Anabolic Steroids}}<br/>{{MetaInline|Open Can}}<br/>{{MetaInline|Water Ration}}<br/>||''Respectively:''<br/>{{MetaInline|Suspicious-looking Vegetable (poisoned)}}<br/>{{MetaInline|Fleshroom Puree (poisoned)}}<br/>{{MetaInline|Anabolic Steroids (poisoned)}}<br/>{{MetaInline|Open Can (poisoned)}}<br/>{{MetaInline|Water Ration (poisoned)}}||Items appear identical to the unpoisoned original, the altered name and image are to distinguish the items on the wiki only. | |{{MetaInline|Vial of Poison}}||''One of the Following:''<br/>{{MetaInline|Suspicious-looking Vegetable}}<br/>{{MetaInline|Fleshroom Puree}}<br/>{{MetaInline|Anabolic Steroids}}<br/>{{MetaInline|Open Can}}<br/>{{MetaInline|Water Ration}}<br/>||''Respectively:''<br/>{{MetaInline|Suspicious-looking Vegetable (poisoned)}}<br/>{{MetaInline|Fleshroom Puree (poisoned)}}<br/>{{MetaInline|Anabolic Steroids (poisoned)}}<br/>{{MetaInline|Open Can (poisoned)}}<br/>{{MetaInline|Water Ration (poisoned)}}||Items appear identical to the unpoisoned original, the altered name and image are to distinguish the items on the wiki only. | ||
|- | |- | ||
| − | |{{MetaInline|Water Purifying Tablets}}||''One of the Following:''<br/>{{MetaInline|Full Jerrycan}}<br/>{{MetaInline|Stagnant Water Can}}|| | + | |{{MetaInline|Water Purifying Tablets}}||''One of the Following:''<br/>{{MetaInline|Full Jerrycan}}<br/>{{MetaInline|Stagnant Water Can}}||>1-3 {{MetaInline|Water Ration}}|| |
|- | |- | ||
|} | |} | ||
==Assembled items== | ==Assembled items== | ||
| − | |||
To assemble items you need both the incomplete item and the spare parts in order to work. All items are used up. | To assemble items you need both the incomplete item and the spare parts in order to work. All items are used up. | ||
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|{{MetaInline|PUTA Mark II Calibrator}}||{{MetaInline|Battery Launcher 1-ITF (empty)}}<br/>{{MetaInline|Handful of nuts and bolts}}<br/>{{MetaInline|Duct Tape}}<br/>{{MetaInline|Electronic component}}||{{MetaInline|Battery Launcher Mk.II (empty)}}||Grants the {{MetaInline|Battery Launcher Builder}} distinction | |{{MetaInline|PUTA Mark II Calibrator}}||{{MetaInline|Battery Launcher 1-ITF (empty)}}<br/>{{MetaInline|Handful of nuts and bolts}}<br/>{{MetaInline|Duct Tape}}<br/>{{MetaInline|Electronic component}}||{{MetaInline|Battery Launcher Mk.II (empty)}}||Grants the {{MetaInline|Battery Launcher Builder}} distinction | ||
|- | |- | ||
| − | |{{MetaInline|Tool Bag}}||{{MetaInline|Twisted Plank}}<br/>{{MetaInline|Duct Tape}}<br/>{{MetaInline|Handful of nuts and bolts}}||{{MetaInline|Repair Kit}} | + | |{{MetaInline|Tool Bag}}||{{MetaInline|Twisted Plank}}<br/>{{MetaInline|Duct Tape}}<br/>{{MetaInline|Handful of nuts and bolts}}||{{MetaInline|Repair Kit}}|| |
|- | |- | ||
| − | |{{MetaInline|Wonky Shopping Trolley}}||{{MetaInline|Duct Tape}}<br/>{{MetaInline|Copper Pipe}}<br/>{{MetaInline|Wrought Iron}}||{{MetaInline|Shopping Trolley}} | + | |{{MetaInline|Wonky Shopping Trolley}}||{{MetaInline|Duct Tape}}<br/>{{MetaInline|Copper Pipe}}<br/>{{MetaInline|Wrought Iron}}||{{MetaInline|Shopping Trolley}}|| |
|- | |- | ||
|} | |} | ||
==Water weapons== | ==Water weapons== | ||
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Water weapons need to be combined with a {{MetaInline|Water Ration}} to work. | Water weapons need to be combined with a {{MetaInline|Water Ration}} to work. | ||
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!Notes: | !Notes: | ||
|- | |- | ||
| − | |{{MetaInline|Kwik-Fix}}||Any {{MetaInline|Broken}} item||Repairs the item (removes {{MetaInline|Broken}} status)||Costs 1 {{AP}} to use | + | |{{MetaInline|Kwik-Fix}}||Any {{MetaInline|Broken}} item||Repairs the item (removes {{MetaInline|Broken}} status)||Costs 1 {{AP}} to use. |
|- | |- | ||
| − | ||{{MetaInline|Repair Kit}}||Any {{MetaInline|Broken}} item||Repairs the item (removes {{MetaInline|Broken}} status)||Costs 1 {{AP}} to use<br/>becomes {{MetaInline|Repair Kit (damaged)}} and must be repaired in the {{MetaInline|Workshop}} | + | ||{{MetaInline|Repair Kit}}||Any {{MetaInline|Broken}} item||Repairs the item (removes {{MetaInline|Broken}} status)||Costs 1 {{AP}} to use. <br/>{{MetaInline|Repair Kit}} becomes {{MetaInline|Repair Kit (damaged)}} and must be repaired in the {{MetaInline|Workshop}} |
|- | |- | ||
|} | |} | ||
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==Others== | ==Others== | ||
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|{{MetaInline|Torch}}||{{MetaInline|Dried Marshmallows}}||{{MetaInline|Burnt Marshmallows}}||{{MetaInline|Torch}} is not lost upon use | |{{MetaInline|Torch}}||{{MetaInline|Dried Marshmallows}}||{{MetaInline|Burnt Marshmallows}}||{{MetaInline|Torch}} is not lost upon use | ||
|- | |- | ||
| − | |{{MetaInline|Water Cooler Bottle (empty)}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Cooler Bottle (1 ration)}}|| | + | |{{MetaInline|Water Cooler Bottle (empty)}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Cooler Bottle (1 ration)}}||May drink from container instead if not refreshed. |
|- | |- | ||
| − | |{{MetaInline|Water Cooler Bottle (1 ration)}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Cooler Bottle (2 rations)}}|| | + | |{{MetaInline|Water Cooler Bottle (1 ration)}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Cooler Bottle (2 rations)}}||May drink from container instead if not refreshed. |
|- | |- | ||
| − | |{{MetaInline|Water Cooler Bottle (2 rations)}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Cooler Bottle (3 rations)}}|| | + | |{{MetaInline|Water Cooler Bottle (2 rations)}}||{{MetaInline|Water Ration}}||{{MetaInline|Water Cooler Bottle (3 rations)}}||May drink from container instead if not refreshed. |
|- | |- | ||
|} | |} | ||
[[Category:Items| Item combinations]] | [[Category:Items| Item combinations]] | ||
Revision as of 15:12, 9 April 2013
Certain items can be combined together to create new or improved items. Broken or incomplete items can also be combined with the required spare parts to work. Finally, some items require to be combined with other items, like batteries, to work.
All items are combined at a citizen's home or outside in the
World Beyond by using the Build command. All the required items require to be present in the inventory or in the home's chest.
Contents
Combined items
Combining these items give a completely different item to those used. Items are generally used up to create the new item(s).
Assembled items
To assemble items you need both the incomplete item and the spare parts in order to work. All items are used up.
Water weapons
Water weapons need to be combined with a
Water Ration to work.
Battery-powered items
Battery-powered items require to be combined with a
Battery in order to work. When Batteries are used up, they will require new batteries.
| Item: | Combined With: | Result: | Notes: |
|---|---|---|---|
| Prevents | |||
Containers
Some Containers need to be opened with a tool so the goods inside can be revealed. Although the process does not necessarily combine the items, the process to open it is similar.
| Item: | Combined With: | Result: | Notes: |
|---|---|---|---|
| One of the following: |
One of the following: |
Opener is not lost upon use | |
| One of the following: |
One of the following: |
Opener is not lost upon use | |
| One of the following: |
One of the following: |
Opener is not lost upon use |
Repair items
These are used to repair
Broken... items. Repairing an item always requires 1
.
| Item: | Combined With: | Result: | Notes: |
|---|---|---|---|
| Any |
Repairs the item (removes |
Costs 1 | |
| Any |
Repairs the item (removes |
Costs 1 |
Others
| Item: | Combined With: | Result: | Notes: |
|---|---|---|---|
| Machine Gun (loaded) | Cannot be created, | ||
| Revolver (loaded) | Cannot be created, | ||
| May drink from container instead if not refreshed. | |||
| May drink from container instead if not refreshed. | |||
| May drink from container instead if not refreshed. |