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Difference between revisions of "Terrorised"

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== Causes ==
 
== Causes ==
 
* There's a 20% chance you will become terrified after taking {{MetaInline|Unlabelled Drug}}
 
* There's a 20% chance you will become terrified after taking {{MetaInline|Unlabelled Drug}}
−
* Pulling ''Your name Written in blood'' from a [[Incomplete Deck of Cards|pack of cards]]
+
* Pulling ''Your name Written in blood'' from a {{MetaInline|Incomplete Deck of Cards}}
 
* Having the town be breached by zombies and your house attacked by some of the invaders, but surviving (if your house is not attacked you will not become {{MetaInline|Terrified}}
 
* Having the town be breached by zombies and your house attacked by some of the invaders, but surviving (if your house is not attacked you will not become {{MetaInline|Terrified}}
−
* Stealing from a chest rigged with a [[House#Hero Improvements|Rudimentary Alarm]]
+
* Stealing from a chest rigged with a {{MetaInline|Rudimentary Alarm}}
  
 
== Solutions ==
 
== Solutions ==
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* You cannot fight the zombies. Not even with weapons (ex. water bombs, box cutter).  You may still distract them with animals, though! Note: I have tested with a Giant Rat in a terrorised state and it has not worked. - kenster92
 
* You cannot fight the zombies. Not even with weapons (ex. water bombs, box cutter).  You may still distract them with animals, though! Note: I have tested with a Giant Rat in a terrorised state and it has not worked. - kenster92
 
* You cannot drink your water ration in a sector that is controlled by zombies.  Note: I tested this.  I assume the same is true for food. - traganthrope
 
* You cannot drink your water ration in a sector that is controlled by zombies.  Note: I tested this.  I assume the same is true for food. - traganthrope
−
* When you try to leave a sector, you have a chance of not moving but still having used [[Action Points|AP]]. (Like Leg Injury) (Confirm?)
+
* When you try to leave a sector, you have a chance of not moving but still having used {{AP}}. (Like Leg Injury) (Confirm?)
 
* Messages on the forums and private messages are distorted
 
* Messages on the forums and private messages are distorted
 +
 +
==Notes==
 +
*Previously called "Terrified".
  
 
{{Status Effects}}
 
{{Status Effects}}

Revision as of 20:25, 5 April 2011

View metadata
Terrorised
Status terror.gif
Category Mental
Cause Zombies breaching town, Item drug random.gifItem drug random.gifUnlabelled Drug Unlabelled Drug use
Cure Item xanax.gifItem xanax.gifValium Shot Valium Shot, Item vibr.gifItem vibr.gifPocket Vibrator Pocket Vibrator (charged), Item cigs.gifItem cigs.gifOpened packet of Cigarettes Opened packet of Cigarettes with Item lights.gifItem lights.gifBox of Matches Box of Matches
Benefit N/A
Hindrance Severe
Ends Death


Fear is to be expected when confronting daily zombie attacks, while suffering shortages of food, water, and resources. When the fear catches up with you, some people will just not be able to cope...

Blurb

You were involved in an atrocious event and are terrorised! You can no longer decide to stay in a Horde-controlled zone. If you are trapped, you will no longer be able to run away!

Causes

Solutions

Effects

  • You exert no control points. That means that encountering even one zombie in the World Beyond will cause you to become trapped unless someone comes to save you.
  • You cannot fight the zombies. Not even with weapons (ex. water bombs, box cutter). You may still distract them with animals, though! Note: I have tested with a Giant Rat in a terrorised state and it has not worked. - kenster92
  • You cannot drink your water ration in a sector that is controlled by zombies. Note: I tested this. I assume the same is true for food. - traganthrope
  • When you try to leave a sector, you have a chance of not moving but still having used Small pa.gif. (Like Leg Injury) (Confirm?)
  • Messages on the forums and private messages are distorted

Notes

  • Previously called "Terrified".