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Difference between revisions of "Hardcore"

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-Everyday at 23:00 server time, the defensive constructions get damaged, and if they are not repaired, they can be destroyed(?)
 
-Everyday at 23:00 server time, the defensive constructions get damaged, and if they are not repaired, they can be destroyed(?)
  
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-Defensive constructions can get damaged, and if they are damaged, they provide less defence points.
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-Defensive constructions which have been damaged provide less defence points.
  
 
-The amount of free [[hero]] days you get if you are the [[last man standing]] is doubled.
 
-The amount of free [[hero]] days you get if you are the [[last man standing]] is doubled.

Revision as of 23:19, 6 December 2011

Hardcore mode was added 1 of december 2011. After the update, after you have over 100 Soul Points, you can choose to join a random town, or to join a random hardcore town. Hardcore towns are much harder to survive in. The changes of hardcore mode:

-The amount of prebuild constructions were decreased significally.

-Everyday at 23:00 server time, the defensive constructions get damaged, and if they are not repaired, they can be destroyed(?)

-Defensive constructions which have been damaged provide less defence points.

-The amount of free hero days you get if you are the last man standing is doubled.

-Initial water reserves are decreased.

-Defensive Objects in the bank can be destroyed during an attack.

-Camping survival chances are significantly lowered.

-Chance to die from infection at 23:00 increased to 75%.

-Chances to injure someone with the 'assault' option increased.

-External apps are limited in functionality. All auto-updates are disabled. Some apps may still allow manual zone updates (DtD)