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Difference between revisions of "Time"
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(Created page with "Midnight is that dreaded time at which the ghouls smash themselves upon the barricaded civilizations of the living. Any citizens outside the safety of town are lost forever, at l...") |
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*The [[Well]] is refreshed. | *The [[Well]] is refreshed. | ||
*The Daily Upgrade is finalized. | *The Daily Upgrade is finalized. | ||
| − | *Bonuses provided by construction sites and buildings go into effect (i.e. [[ | + | *Bonuses provided by construction sites and buildings go into effect (i.e. [[Search Tower]]) |
==Time== | ==Time== | ||
Revision as of 20:00, 10 January 2011
Midnight is that dreaded time at which the ghouls smash themselves upon the barricaded civilizations of the living. Any citizens outside the safety of town are lost forever, at least until their reanimated bodies join the zombie hordes in devouring their former friends and family.
Effects on the Player
- Action Points are restored.
- Status Effects resolve, or progress (depending on the effect).
- Thirsty becomes Dehydrated.
- Drunk becomes Hangover.
- If the player is Infected or Dehydrated, they have a 50% chance of dying.
Effects on the Town
- The town is attacked by zombies, pitting defensive measures against the attacking goons.
- Temporary defenses are resolved and removed.
- The daily "Midnight Bulletin" of The News Corpse is published.
- The Well is refreshed.
- The Daily Upgrade is finalized.
- Bonuses provided by construction sites and buildings go into effect (i.e. Search Tower)
Time
Midnight in game time is:
22:00 GMT (UK Western European Time)
17:00 EST (GMT -5)(USA Eastern Standard Time)
14:00 PST (GMT -8)(USA Pacific Standard Time)