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Difference between revisions of "Spiritual Guide"
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==Activity== | ==Activity== | ||
| − | *Play in a [[Town#local towns|non-distant town]] with at least half the players being newcomers (less than 100 {{MetaInline|Soul|displayname=Soul Points}}), and help them | + | *Play in a [[Town#local towns|non-distant town]] with at least half the players being newcomers (less than 100 {{MetaInline|Soul|displayname=Soul Points}}), and help them survive past day 8. |
==Titles== | ==Titles== | ||
Revision as of 22:20, 15 January 2014
| Spiritual Guide |
|
| The number of days spent shepherding the noobs through the valleys of small maps and finding lost children. | |
| Category | Distinctions |
| Sub Category | Normal Distinctions |
Well done, you were bored enough to purposely join a non-distant town and try to command 39 other complete newbies and trick them into paying for this game one day, like you. Well done...
Activity
- Play in a non-distant town with at least half the players being newcomers (less than 100
Soul Points), and help them survive past day 8.
Titles
- 300× = Daylight Lantern
- 1000× = Pocket Companion
Notes
- The points are accumulative: on day 1 you earn 1 point of this distinction, day 2 1+2=3, day 3 1+2+3=6, and so on.
- This way of awarding points is the same as awarding
Soul Value.
- This way of awarding points is the same as awarding