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Difference between revisions of "Spiritual Guide"

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(added todo tag about how the points are calculated.)
(Activity)
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==Activity==
 
==Activity==
*Play in a [[Town#local towns|non-distant town]] with at least half the players being newcomers (less than 100 {{MetaInline|Soul|displayname=Soul Points}}), and help them survive past day 8.
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*Play in a [[Town#local towns|non-distant town]] with at least half the players being newcomers (less than 100 {{MetaInline|Soul|displayname=Soul Points}}), and help them to live longer. The later you lead them, the more Spiritual Guides points you earn.
  
 
==Titles==
 
==Titles==

Revision as of 18:21, 15 January 2014

Item todo.gif This page has automatically been added to the to do category for the following reason: Find out the correct way which this distinction accumulates. Is it 4x days survived with half the newcomers alive?. The page was tagged by: --Small admin.gif Nickyh 18:53, 2 January 2013 (PST)
[v·e] Spiritual Guide R guide.gif
The number of days spent shepherding the noobs through the valleys of small maps and finding lost children.
Category Distinctions
Sub Category Normal Distinctions

Well done, you were bored enough to purposely join a non-distant town and try to command 39 other complete newbies and trick them into paying for this game one day, like you. Well done...

Activity

  • Play in a non-distant town with at least half the players being newcomers (less than 100 Small ghost blue.gifSmall ghost blue.gifSoul Soul Points), and help them to live longer. The later you lead them, the more Spiritual Guides points you earn.

Titles

  • 300× = Daylight Lantern
  • 1000× = Pocket Companion

Notes

  • The points are accumulative: on day 1 you earn 1 point of this distinction, day 2 1+2=3, day 3 1+2+3=6, and so on.